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NickyKendy Hua

51
Posts
9
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28
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A member registered Apr 27, 2016 · View creator page →

Creator of

Recent community posts

haven't update it for a very long time...Test it the brower version, should still work. Feels too weird and rubbish to see it from 2 years now

The most creative one I've seen in this game jam! Cool art and levels, had a lot of fun!

In browser? That bad? Try chrome or download it...

Very immersive experience! Even with an opening scenerio! But the levels, all look similer, especially the 2nd one, all dark... I think maybe if I can control the camera to heads up, see the tall landmark, could be better.

Very funny and exciting game. The best part was that HMMMMMM...HaHa! Also I meet a problem on level 3 maybe, when bear kill all enemies, the flowers just disappear... 

The rules are: if any character move to the edge, the screen scrolls, only this one move forward, the others remain inactive until more than one screen away(then auto recycle), and if there is no alive characters in the current screen, automaticly find another alive one in other screens. Sadly I defintely left some bugs which you encountered. And the holes, not a great idea...You have to put three characters in pyramid, and jump until you get out, I may lost 1 or 2 lives in that. Possibly the most satisfying part was the Kenney assets looks so great :D

Thank you for playing my game! Absolutely I'll check on yours~

I totally missed a piece when I go to upstairs:D And the tick really made me nervous! Good atmosphere! Both the art, sound and gameplay combine into this tense experience!

Super fun! Very creative and hard to master! Maybe make the level curve a little gentle:D Love the idea and how you made it!

Very Challenging! The boss was a really bad ass! The graphics are simple but great! Maybe, have you tried adjust the move control with the gravity change? Maybe it can give the player more control about the character. And last, how do I get the theme Joined Together with this?

I tried to reappear how you encountered this problem...not so lucky. Did you encounter when played in browser?

Thank you for your honest comment! I can only work on it later. But some machanics didn't just work fine as you can see...

Well, the rules are, if one make it through the screen, others become inactive, you can only control one character to move on. And if longer than one screen, others will auto recycle, but this part, I haven't explained in the game. The idea came from SWAPPER, but I failed to make this fun and clear enough...

The art and music is perfect! And the control is smooth. I tried few times, but the curve just went up too quick. Wish I can beat the level to see more kinds of enemy or meet new abilty in player:D

The combine idea is brilliant! I had a really fun in solving those level puzzles! Also, when all character are near, if there are some ui feedback on who I'm gonna combine with would be nice.

Very neat, intense and cool! Wish had more levels and discover more.

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Thank you for playing my game! There are some machanics that I failed to make, and the levels are quite poor...I'll try better next time.

Very fun to play! Took me few times dead to figure out the best strategy, also needs a bit of luck! Such huge levels and each is totally different! Doesn't feel like a random generated map, I can't imagine how much work you put it! It's like a tiny small bird with a huge stomach, graphic, big levels, NPC, music and sound, a lot interactive things, all build inside well polished! I really like it, well done!

Thank you~GMPguy~ Very honest and detailed review! Making a unique game mechanic is always what I desire. From this gameoff, I can see what ability I'm lack of, what part I should reinforce. Thank you for playing my game and like it! Really means a lot to me!

Love the visual style! Very sin city! Unfortunately I had a very lag experience, don't know wether it's my GTX980Ti graphic card problem or internet speed problem

Such a huge and immersive level to play! Nice job! The light system made me really nervous about what happens next! Love the beginning, very comic book!

Very smooth control and highly polished art and sound! You really made a platform game who has many little tricks! Just too hard to even beat half of them D:

I can't unzip a rar! Can you upload a zip too?

The idea is good, but 

1. the feedback is poor, at first, I didn't even know whether I was doing right, nothing changed! Made me double check your instruction on your page.

2. left and right player doing the same progress, repeatedly carrying food has no variety at all.

3. the final battle is endless?! With the speed of the bullet (POWER), and the dexterous of player, I feel it's an endless duet...

Still has a potential

Some of my friends and some developers down there find the last two levels unreasonable and logic breaking, can be hard to beat the whole game... I could be wow if you beat it! I tried yours, very neat tiny story-driven game! I can see you use Godot too! I'm like a Medium rare steak new to Godot haha!

BTW, xbox and ps4 gamepad are suppported :D

Thank you for playing my game~

Found a bug, if you first check hood, you would get a dead loop about how you can't get what's inside.

Sorry for my lack of English, I can only get a glimpse of the whole story! I get an ending like C- sth Haha. Reminds me of To the Moon this kind of game! Good work!

Thanks~ Your dad's drawing, that's what is called art! Mine, as us Chinese say, is called soul drawing Haha! Amazing you have such a partner dad! Glad you like it~

Well done! Very unique experience! Even the characters and the tiles drawings are so simple, but the effects, I think you used particle and shader right? are so great! The level desgin is beautiful too!

Great polished at every aspect! Is it a team work or one guy solo? Because it looks almost like a ready-for-sale game!

Unbelieveable beautful game! You really know what you're doing! The graphic, the sound, the ui, the feedback, all perfect! A 3D snake is a brillant idea! The only thing that frustrate me from getting high score is that, I really can't master where I am rotating, a wrong rotate at high score, you know, die...

The mini map makes the game just little too easy to beat Haha! You can use the level itself to guide player to find the exit! And maybe, adding some gear, rock or sth also influenced by gravity can bring player a lot of challege and fun. But these features will take you back to an old game named Yet It Moves. Hope you can figure sth new!

What confuse me is, when is the correct time to rotate? Sometimes, I can rotate again before I hit the ground, sometimes I can't.

Really good mechanics and amazing maze!

Great drawing! Makes me back to 80s. A little hard, but fun to play!

I have to give you 5/5! Really blow my mind! Maybe it's me who loves create things in game like Minecraft or Space Engineers. But you made a game in one month that provides from building to fighting, it really creates hundreds of possibility! Maybe a little rough on the graphic, but it's enough to express this kind of idea! I'll continue playing now. Really great job!

Very simple but truly interpreted game! I tried like 5 times, and I'm really not good at this kind of calculate the landing spot in my head thing HaHa! Eventully I failed to see the end sorry.

There are some saws to increase the difficulty, that's great! Is there some gold to catch maybe?

And, if you jump to the left at the beginning, it never ends... like no restart, no continue.

Good work overall!

I beat the boss, you're not kiding, he ripped my head off once... I find that keep pressing jump can do most things, dodge, shoot, get P (I can see that's a lvl up) maybe the right and left move control don't have to be there. I can think of a lot of extension about how this game grows to be! Pity you don't have enough time to show us what's it really gonne be Haha! Wonderful design! Love it!

Oh my god! As a chinese, I feel like my math sucks! GGGood mechanic and concept, adding some feedback, some audio would be great!

HaHa, either windows or mac taught us long time ago, Tab = switch

Thank you! Super glad you like the game! Really great comment! I am using Godot, just thought R = Reset Haha, I am considering to build a UI, and put some sth including reset button. About another one, sorry for your confusion. I sent it to one of my best friend the next day after the deadline, and he complained exactly the same, now I can see more clear that I cannot design like this. Rebuild this feature and some of the levels are definitely on my list.

Cool mechanics! Simple control, complex level! You even made the tutorial in the game! And the dialogue is so funny haha!