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UpTower's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #99 | 2.835 | 3.750 |
Innovation | #116 | 2.268 | 3.000 |
Theme interpretation | #116 | 2.457 | 3.250 |
Overall | #121 | 2.457 | 3.250 |
Gameplay | #142 | 2.079 | 2.750 |
Audio | #208 | 0.756 | 1.000 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
GitHub repository URL
https://github.com/brazmogu/gameoff2019
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Comments
Not bad! Are the levels continuously generated?
With one small bugfix related to the enemy routes.
Gameplay is still the same, and yes, I've been told it's a tad slow. XD
Nice idea!, are the red lines where each block is connected to each other?
Yes, I've designed each sectin with the line at the bottom as decoration and a cheeky way for me to know when the algorithm was adding a new one. :P Very well observed!
Cool as heck! :v