Very nice, Guedes-san! I was able to get an A grade on my second try. 😎
AgentOttsel
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Very nice! :v Playing with a controller is more fun, but I found it easier to be precise with a keyboard (as you can tell by the difference between my first and last scores :v).
I was able to get permanently stuck between a table and a wall once, so a quick respawn button would be nice, and it seems like submitting a score under the same name a second time gets ignored.
Minor nitpicks aside, great job! \o/
I just finished my first demo made in Unreal Engine 4! Crow Down Showdown is an arcade flight game inspired by the speedway levels from Spyro the Dragon! You play as Chipper the Crow, and as you fly around exploring beautiful locations, you will come across many obstacles. Your objective is to destroy all of them as quickly as possible without dying! Will you go for a safe and easy route, or try something riskier but faster?
This demo only has one level: Mystic Island Speedway. It’s not a long demo, but the level is quite large and challenging. I expect the average player will take a few tries to beat it for the first time with a not-so-good time, and then many more tries until they get a 3-star time (1:30 or less). And for the most hardcore gamers, you can try to beat my best time of 1:18.44, which I’ve included in every save file by default so you can always feel taunted by it. :v (There are no online leaderboards as of now)
Download link: https://agentottsel.itch.io/crow-down-showdown
Blog post with a Q&A: https://renan.games/2021/04/08/introducing-crow-down-showdown-qa-and-free-demo/
Pretty screenshots with a short gameplay clip at the end: