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Salvation's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #133 | 3.130 | 4.200 |
Theme interpretation | #197 | 2.832 | 3.800 |
Gameplay | #198 | 2.683 | 3.600 |
Graphics | #217 | 2.832 | 3.800 |
Overall | #222 | 2.683 | 3.600 |
Innovation | #268 | 2.236 | 3.000 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
GitHub repository URL
https://github.com/pocorbin/Moonshot
Theme interpretation
I decided to take the "Moonshot" theme as literally as possible, and make a game where you have to shoot missiles at the moon.
It did evolve into making a game with infinite waves, where the player cannot complete the game : they need to achieve something that is impossible.
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Comments
This is a very polished game! With cool sound effects, explosion and particle effects and music, everything just fits!
And you did a fantastic job with the controls: they feel fluid!
Amazing job!
This is great. Definitely the most polished game I have played in the jam so far. The controls are satisfyingly responsive, and the animations are SO juicy. I LOVE juice.
Really well done. I have no complaints. If you want one suggestion, I'd say add a score multiplier based on accuracy at the end to discourage spamming (though...spam doesn't help a lot in the later levels).
Thanks a lot for the feedback! Adding a combo multiplier was literally the next thing I wanted to add, probably as an upgrade (To increase the maximum cap by one for every upgrade)
Cool game! Literally Shoot the moon :D
This is absolutely phenomenal game! It is definitely one of the most solid and polished jam games I have played. As an effects guy myself, I have to say that your particles and effects are just perfect. Would love to see more upgrades and gameplay diversity in the future. Nice work!
Thanks for the feedback!
I didn't have time to, but I wanted to provide an upgrade to allow players to start at a higher level after having cleared it. Maybe later!
Cool game bro :P I think can even improve the difficulty a little bit, I have the must fun at level 9 but the 3 first levels get tired quickly when you died a lot
awesome, I can not stop playing.