Really great controls and atmosphere! Especially appreciate the dithering. When I got caught and pressed the option to restart the game, it brought me to a test map instead of the main map. I enjoyed seeing that, but I doubt that is intended. Still, great job!
LegendaryNoobGuy
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This is REALLY great! Instantly understandable and fun. The core mechanic and how it slows down while aiming is a very nice touch. Art fits perfectly and can easily be expanded upon. Making a level editor is indeed ambitious and you were able to pull it off! My only suggestion is to make beating a level feel more like "winning". Currently the same stuff and practically the same UI screen appears. I was confused at first and thought I might have died but no, I won. Adding a "Next Level" button and maybe some other effects when you destroy the last enemy will greatly improve the flow of the game. Still, really really really nice jam project!
Happy GameOff2020 everyone! My team and I would like to play some more jam games. Please post them here so we can take a look at them!
Also, we are super proud of our game and would love if you checked it out! It is a first-person-shooter game where you shoot enemies then jump off of them. Thanks so much!
Thanks for playing and thank you for the kind words! We really did build the game around the concept of shooting enemies into platforms and then using them to jump farther or higher, so we are thrilled that you find it as interesting and fun as we do! Based on all the feedback we've received (as well as on our own playtests and experiences) we definitely agree that the game needs further development of its tutorials and better game mechanics introductions, including the charging mechanic. We can also explore more control when shooting the enemies away. We love making levels, so we'd be happy to expand upon what we were able to do for the jam and make even more! Thanks again for playing and for the awesome feedback!
Our whole game concept started with the mechanic of turning enemies into platforms, so we are happy you think it is as fun and original as we do! Based on all the feedback we've received (as well as on our own playtests and experiences) we definitely agree that the game needs further development of tutorials and better game mechanics introductions. That'll be the first thing we work on! Thanks for playing!
This is a beautiful game, and it seems like a very fun game too, but unfortunately it doesn't see like I ever get any money when selling things. I am not sure if I am doing something wrong, but nothing seems to be happening or able to be happening once I used up all the moon nutrients. Could you give me some direction or tell me how to play if I am missing something? Thanks!