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Moonsanity's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme interpretation | #168 | 3.000 | 3.000 |
Gameplay | #201 | 2.667 | 2.667 |
Audio | #206 | 2.667 | 2.667 |
Graphics | #225 | 2.778 | 2.778 |
Innovation | #233 | 2.444 | 2.444 |
Overall | #260 | 2.444 | 2.444 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
GitHub repository URL
https://github.com/radium-io/sanity
Theme interpretation
WASD = Move
IJKL = Shoot
You explore a moon dungeon filled with alien slimes, shooting them to proceed deeper. The game itself was a lofty moonshot as I was learning new technologies, Rust and Amethyst Game Engine. I also created an editor to use alongside the game to develop your own procedurally generated roguelike.
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Comments
The loading screen was fantastic! I thought that was really creative. Liked that gameplay and graphics, the procedurally generated maps were neat (as well as the player's field of view). Very cool it was done in Rust! Great job!
I’m really excited about Amethyst! I’ve actually joined the team of maintainers to help transition the engine to the new ECS they’ve built.
I have been keeping tabs on Bevy as well. They are both cool projects with different abilities and advantages.
I hang out in the amethyst discord a bunch if you want to chat!
Nice game, good job!
I think it could be nice to have more info on screen, and also give some feedback when receiving damage.
Thanks for the feedback! I am hoping to do some more work on this game soon!
Really cool rogue like game! the intro is awesome, doing a good work setting the atmosphere. I found the keybindings very convenient and the graphics pretty nice.
It would be great to have more info in the UI, such as the player’s health or a mini-map.
I enjoyed it! Well done!
Thanks for playing! Lots more to come in the near future.
Hey nice try man even though it felt like the guns shot did not register much lol video review below!
57:46 Moonsanity
Thanks for reviewing and playing the game! I’m hoping to make it bigger and better soon!
Some instructions would be helpful but seems like a good idea, also sounds like it was a learning experiment so for that its neat.
There are instructions on the game page but I will add some here! Thanks for playing!