Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

Space HitterView game page

The game is about to survive on a space platform filled with enemies bothering you
Submitted by akopikar — 1 day, 4 hours before the deadline
Add to collection

Play game

Space Hitter's itch.io page

Results

CriteriaRankScore*Raw Score
Audio#2252.6883.400
Gameplay#2302.6883.400
Innovation#2502.5303.200
Overall#2572.6883.400
Graphics#2652.6883.400
Theme interpretation#3432.2142.800

Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

GitHub repository URL:
https://github.com/Akpoikar/SpaceHitter

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted

An interesting little game. I love the AMAZING cover art and the moody techno-thriller vibes! I also thought the character customisation was a nice touch! I can see this coming in handy if a co-op or party mode was implemented. I can actually see Space Hitter as a battle royale / last-man-standing type of game if it were to be expanded upon. Generally, the game was enjoyable - but I felt like the execution left me wanting.

I think the red screen with the "Start" and "Quit" options was unnecessary as I'd already clicked "Play" on the character creation screen / "Restart" after dying in order to get there - so I obviously wanted to start the game 😅.

Also, IMO, the "Game Over" info should just be in a pop-up in instead of on a completely new screen - and then the artwork of the character could be used as the background on the main menu. It's a fantastic piece of art - it should be shown off! Also, as it is used as the cover on Itch and as the icon for the exe file, this would make the presentation feel a bit more cohesive.

The music is great for the first menu screen and perfectly builds up some tension, but I felt that something more fast-paced would have suited the level more. Speaking of, I thought the character movement was a little slow. The imminent removal of floor tiles from underneath the character and the enemies constantly closing in made me feel a bit frantic - but the movement speed of the character didn't match this feeling.

Overall, I think Space Hitter is off to a good start - I just wanted to leave some feedback to help you take it even further!

Submitted(+1)

amazing graphics, nice music 

I had a lot of fun playing the game

But no matter how hard I tried, I couldn't get over 50,000

And I wish the enemies could fall as I do.