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A jam submission

The MerchantView game page

The Merchant is my entry for GameOff 2022.
Submitted by BlackShinobi956 (@blackshinobi956) — 10 hours, 19 minutes before the deadline
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The Merchant's itch.io page

Results

CriteriaRankScore*Raw Score
Graphics#3602.3094.000
Audio#3651.9253.333
Innovation#4111.7323.000
Overall#4131.9253.333
Theme interpretation#4141.9253.333
Gameplay#4241.7323.000

Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

GitHub repository
https://github.com/rskinner956/MerchantGameJam2022

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Comments

Submitted(+1)

Really like the concept of being the one to “prepare” the level for the hero / player xD Some things to improve:

  • You could just run into the guard and knock him out, even if you are right in front of him, maybe make it you can only knock them on the back & increase the detection based on the distance from you and the guard, so if you run into them you are instantly caught.
  • A HUD displaying how many spots you still need to refill
  • Make the main objective locked until you refill those spots? Seems like extra points, but the game stated it’s also our job to refill those
  • A minimap where the guards are
Developer

Aye, thanks for playing! You're right about all of that. I appreciate the idea about requiring the secondary objectives. I'll definitely implement that

Submitted(+1)

The graphics are quite good, the lightning is excellent and the game feels good to play! Good job! 😃

I didn't expect it to have cinematics, but it does and they are so cool! I gotta learn how to make them in UE hehehe.

There are some things that I would change/add so the game's more enjoyable overall:

  • I found the sound effects to be a little bit lacking. You should consider adding footsteps for the player, and making the AI look behind if you are not crouching.
  • Many animations loop wrong, they just stop and reset position, resulting in some weird looking dances!
  • You can attack indefinitely, you should add a timer between attacks so you can't just run and spam.
  • The game feels too short, even playing full stealth, I managed to complete it in a few minutes. Consider adding more zones to the level, or even adding more levels!

Overall, interesting entry, good job! 😁

Developer(+1)

Aye, thanks for the feedback!

 You're definitely right about this one lacking some depth and I think all your suggestions would definitely help give the game a little more meat.

Thanks again for playing!

Submitted(+1)

No problem!

Hope my input was helpful! 😃

Submitted(+1)

Damn, the graphics and Models and the cellShaded look, really visually appealing game, it almost has the look and feel of a higher budget game. Gameplay was also really nice and fluid I just wish the camera was positioned in a less intrusive way.

Level feld good although at second try I was able to mostly speed run in about 10 seconds haha, but it left me wanting more!

Developer(+1)

Thanks for taking the time to play it!

I really do appreciate the honest feed back 🙏🏿

Submitted(+1)

Good environment design, but not enough gameplay variability.

Developer

Thanks for playing it, I definitely didn't spend enough time planning out gameplay mechanics.

I appreciate the honest feedback!