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A jam submission

Delivery & Beyond - GAMEJAM EditionView game page

Github Game Off 2022
Submitted by FailCake — 3 days, 14 minutes before the deadline
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Delivery & Beyond - GAMEJAM Edition's itch.io page

Results

CriteriaRankScore*Raw Score
Audio#114.1214.121
Graphics#194.2734.273
Overall#393.8483.848
Gameplay#413.6973.697
Innovation#723.4553.455
Theme interpretation#2003.0613.061

Ranked from 33 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

GitHub repository
https://github.com/edunad/delivery---beyond

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Comments

Viewing comments 24 to 5 of 24 · Next page · Last page
Submitted(+1)

Fun game! The graphics are great.

Developer

Thanks for playing!

Submitted (1 edit) (+1)

Hallo, 

Thank you for sharing your game.  I’ve already saved its RATING;

1. verified: GAME due to received feedback of own GAME OFF 2022 entry; observed also in SUBMISSIONS List with keyphrase: Linux; notes: GAME to be PLAYABLE as a downloadable on Windows and macOS Operating Systems; adds: no web version yet;

2. observed: noticeable 3D graphics drawing techniques, e.g. computer keyboard, toilet bowl; adds: however, noticeable DELAY in execution to appear to be due to low FPS (Frames-Per-Second) on Linux machine with GPU (NVIDIA GeForce 210; 1GB) ; learns: GAME and webpage brightness set to DARK causes less noticeable eye pain than its opposite;

3. observed: self had to re-verify the web page for the GAMEPLAY CONTROLS; notes: did NOT appear to exist yet in MAIN GAME; learns: items, e.g. Electronic Gaming Monthly magazine, can be picked-up, albeit self did NOT yet successfully put the item on the desk, et cetera as observed on sample screenshots;

4. notes: learnable, with keyphrase: 3D objects to noticeable appear as they should via computer graphics display techniques

Thank you. Health!

Developer

Thanks for playing and feedback! Once the voting is done, I’ll definitely add a ingame tutorial (sadly didn’t have time), about the slowdown on linux, i tried adding graphic settings but for some reason on unity 2022 it didn’t work properly :(

Submitted(+1)

Loved the graphics!  I didn't make it very far though, got stuck in the basement.  I'll have to revisit.  Nice work

Developer(+1)

Thanks for playing! Did you pick up the camera? I wanted to add a outline on pickable things, but time restraints :(

Submitted

Yes, I'm not sure that helped me much, hahaha. Just the quick flash, unless there's something else I'm missing.  Hard to find the item I needed to get down there, just rows and rows of boxes, with no real organization or order to how they're stored on the shelves

Developer(+1)

Ah, you need to call a customer, over at the counter next to the computer and if he missed a delivery he will have the box number when you pick up the paper, it’s random rows on purpose so you have to look around and dodge the monster

Submitted(+1)

Really cool game! Very creepy. the kind of retro 3D game style is pretty unique too.

Developer

Thanks <3!

Submitted (1 edit) (+1)

Not sure why but the mouse look isn't working for me. I can walk around but the camera isn't moving.  running windows 11.  EDIT - Unplugging my unused gamepad fixed this.  

Creepy vibes! This game looks amazing, controls and plays well.  Nice job!

Developer

Do you have a controller plugged in? Can you also try alt-tab and then get back in the game? Seems to be a weird bug with unity new input system :S

Submitted(+1)

Unplugging my gamepad worked!

Submitted(+1)

Fun game, really liked the visuals! Quick instructions would have been helpful, but overall great game in this jam! Love the duck!

Developer (1 edit)

Thanks! A tutorial was planned but… time.. :S.. I have some Q&A + instructions on game description but it doesn’t display on the game jam page for some reason…

H0NK

Submitted (1 edit) (+1)

Great job! The gameplay and stylization are excellent.Reminds me of the good old games HPS1 jam / PS1. Caught a little in the basement :) Scared.

There is a small comment about the rendering of objects in the hand, clipping into the walls, but not critical (we usually output to another layer)

Played several times, was satisfied.

Developer

Thanks for the feedback :D! I completelly forgot to fix that bug :S

Submitted(+1)

Sheesh this is incredible!  I think I may have run into a bug on first playthrough I ran into a bug. I wasn't in the basement when the lights went out and I couldn't do anything. The second play through went smoothly. I didn't understand what to do once I grabbed the package from the basement though. Overall, this is super impressive and I hope it turns into a fully fleshed out game!

Developer(+1)

Thanks for playing and the feedback <3, when the lights go out, you need to restart the generator at the room you start in, but i did a bad job at conveing that :S

Submitted(+1)

Wow, soo love the look. I had a bit of a hard time understanding what was happening and what I had to do and how to interact with the the world so even tho the mysteriousness is great at creating this creepy sketchy ambiance maybe a bit of an explanation would be good just to get things started.

Otherwise I don't really have much to say, it's hands down one of the most interesting games of this jam. I'm baffled that you were able to craft this whole thing in a month.

Developer(+1)

Thanks for the feedback! Sadly i didn’t have time to finish the tutorial :( and decided to focus more on the gameplay

Submitted

Fair enough! I had a similar problem in my game in which I had to decide just to focus on the first part of the ship, this made my game very short, but thw orher way around I wouldn't have time to include all the little details I wanted and it would've felt bland I think.

Submitted

One question I had when I was playing your game was if the pixelated look was from the models themselves or a shader/camera effect?

Developer

It’s both, the models and textures are all verrryyy low size (256x256) and with filtering off. Then the camera shader also adds some extra effects, i used https://assetstore.unity.com/packages/vfx/shaders/psxeffects-132368

Submitted(+1)

Very interesting, thanks for answering!

(+1)

I had a lot of fun!
Developer

Thanks for playing <3

Submitted(+1)

Really really good game, the ambiance is very frightening! Great job :D

Submitted(+1)

just 2 little things to add :

for some reason, when i finished client 8 quest, nothing happened. I was hoping for something to end the game x) maybe a bug?

when lights go off and generally when going in the basement, everything is so dark i just couldn't do anything, so i purposely didn't take the correct packages for clients. I guess this isn't wanted, but it worked in a way ^^' Maybe having a tiny bit more light? on specific spots for instance (also had hard time finding the camera, so putting a light there would help)


Anyway globally a very impressive experience, 5/5 ggs

Submitted(+1)

(and +1 for the goose)

Developer (1 edit)

Thanks for the feedback! <3 On the basement, you have a very faint light, but if the lights go out it can be harder to see things, i guess that’s what happened to you, also did you deliver the magazine? It only says one item was recieved :o

Submitted

oh shit i forgot the magazine x) going into the basement takes so much time compared to all other tasks i completely forgot about it

Submitted(+1)

Once I figured out the controls it was a fantastic game. I was happy just fufilling diffrent orders from the customers but then I had to go to the basement. The atmosphere of the game was really well done. The basement added a new element to the game and I found myself dreading the basement. The camera mechanic was an interesting touch I didnt expect , theres something about navigating the dark with nothing but a camera thats extra spooky. I very much enjoyed the game :)

Developer

Thank you so much <3, i wanted to expand a bit on the camera mechanic but didn’t have time to implement all the… “fun” spooky.. stuff xD

Submitted (1 edit) (+1)

Really could use a tutorial I have no idea how the basement works. Good everything else though.

Developer

Thanks for playing! I had plans for a tutorial, but sadly ran out of time :(

Submitted(+1)

Damn, that was tense, really creepy atmosphere. Looks really polished for a game jam, so many little details and everything works as it should. Congrats!

(P.S. HONK!)

Developer

HONK!! Thanks :D!

Submitted(+1)

This is awesome.. Very cool game design! You were able to create the right horror atmosphere.

P.S. (Next time, try to insert rules and hints into the game, I think it will be better this way)

Developer(+1)

Thanks! I had plans for a tutorial, but didn’t have time :S

Submitted(+1)

Hey!

Nice game overall. I loved the art style and the game plays really smooth. I should have known i m gonna get jump scared when heading in the basement but you still got me :P

Nice stuff.

Developer(+1)

Thanks for playing <3

Submitted(+1)

Well done!

Developer

Thanks! :D

Submitted(+1)

Super spooky. 

Developer

Thanks 👻, did your rogue manage to snag the monster into the backpack?

Submitted

Yes.

Submitted(+1)

1st time I played the power went out and I think I was just stuck. I couldn't seem to turn it back on, I couldn't go anywhere or do anything.

2nd time, I was able to get to the basement to find a delivery. Eek!

Developer

Yea, sorry about that, I should have added a condition to check if you at least did a x number of customers before turning power off xD. You need to go to the generator and hold the lever down

Submitted(+1)

Working through the first client's request.
Lights go out.
Hmm, that's kind of creepy. If this was a scary game I would be very worried.
Turn back on lights.
(later)
I scream.

Nope nope nope nope nope nope nope nope nope nope nope nope, I can't handle it. Well done, you achieved what you were going for. Great game, gave me the big frighten.

Submitted(+1)

Update: Came back with a group of friends and we had one of them stream the game on discord while the rest of us watched. Still super tense and terrifying but it was super fun to play through as a group. You got something real special going on here!

Developer(+1)

Thanks xD, even I got jumpscared while developing it, was really afraid of testing the basement

Submitted(+1)

Update 2: We played it again. :) We found the goose. Now we "goose it" before going into the basement for good luck.

Viewing comments 24 to 5 of 24 · Next page · Last page