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A jam submission

Scale RunnerView game page

Scale runner is a music themed runner game where you dance along the notes to make music
Submitted by Landerson289 — 47 minutes, 57 seconds before the deadline
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Scale Runner's itch.io page

Results

CriteriaRankScore*Raw Score
Theme interpretation#5101.2654.000
Innovation#5460.9493.000
Graphics#6020.6322.000
Audio#6170.3161.000
Gameplay#6210.3161.000
Overall#6220.3161.000

Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.

GitHub repository URL
https://github.com/Landerson289/Scale-Runner/tree/main

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Comments

Submitted

After setting up the project and installing the pygame package, I started it up and ran into the same error NuGameDev did when trying to play. I was able to get around it by commenting out that one "debugMenu.push("fps", 1/self.deltaTime)" in main.py.

Neat idea for a game! I thought timing hits with notes on the scale was cool. I got stuck on the second level... it seems like one of the notes doesn't apply enough upward force to make it to the next note. I tried replaying it a couple times and the same thing happened.

I also tried the version here: https://replit.com/@andel252/Scale-Runner-with-audio-5

Although I had issues, I still think this is a cool concept. Nice work!

Developer

Thank you so much! I'd realised that bug about the level but didn't have time to fix it before uploading, sorry about that. I'll try to fix it after the jam ends.

Developer

Sorry, I ran out of time to package it before the submission deadline so had to submit as is. I don't really know why those errors are occuring as they weren't happening for me. Thanks for trying to play my game anyway. 

Submitted

You can publish fixed for gamebreaking bugs. I could not also play your game

Submitted

You have some blockers to playing.  The game is in native Python, so anyone who wants to play it will need a Python environment set up and the modules you used installed.  I'd recommend you package it up as an .exe using PyInstaller or something similar.

That said, I did start it up, but as soon as I clicked on the 'C' or what-not, it crashed with this error:

Traceback (most recent call last):

  File "C:\Users\q\Downloads\Scale-Runner-with-audio-5\main.py", line 870, in <module>

    level = levels[level].playLevel()

  File "C:\Users\q\Downloads\Scale-Runner-with-audio-5\main.py", line 499, in playLevel

    debugMenu.push("fps", 1/self.deltaTime)

ZeroDivisionError: float division by zero