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Village Defender's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme interpretation | #451 | 1.643 | 3.000 |
Overall | #481 | 1.461 | 2.667 |
Gameplay | #495 | 1.278 | 2.333 |
Innovation | #505 | 1.278 | 2.333 |
Audio | #507 | 1.095 | 2.000 |
Graphics | #521 | 1.278 | 2.333 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
GitHub repository URL
https://github.com/jakkrapan-art/game-theme-scale
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Comments
The game is very easy, I get a free tower after every wave and then just place it. I liked the idea of the yellow thing increasing its size or "scaling" every time it is hit, but that is all for the theme. If there were different items that could be bought with that gold we get then it would be nice.
Thanks for your comment, I have a lot of features to do, and I will update them soon :)
Your game is a good start! Now it's not very well balanced, which is why I just placed a few towers before spawn and did nothing else to win :) I also liked the idea of increasing opponents, keep it up!
Thanks for your comment, I have a lot of features that I want to do but the time is too fit for solo dev :(
However, I'll keep updating this game :)
It doesn't seem to get past the screen. Let me know if it's just me or if it's up and running. I'll be happy to take a look again.
Oh, thank you so much. I already fix it :(
Nice! Nice set up for a tower defender. It took a minute to figure out that I needed to press the backpack button to grab turrets and place them. I'm still not sure what the guy is doing when he cleans up the sludge. Is that how I'm getting gold? With some tweaking of the strength of turrets/enemies and some more enemies, seems like it could get more entertaining. I liked that one enemy "scales" to a bigger and bigger size.
Nice to hear you like it :)
I will keep updating for more features.