I like how you can choose who your character's lore, and get a story at the end. Well made!
Keep up the good work!
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GitHub repository URL
https://github.com/KumaCod3/UnderTheTiles
Game description
Simple Strategic Puzzle Game
Theme interpretation
The story of a Forgotten Life.
WHO ARE YOU? (who, who?)
You were someone once, but time passes, things chanhge, and what once was known, is now just a SECRET...
But it is said that those who fight on the Chessboard can regain lost memories.
And so, you fight...
Wildcards used (optional)
Limit your colors to 4
Let players break the rules with things like infinite lives or invincibility
I like how you can choose who your character's lore, and get a story at the end. Well made!
Keep up the good work!
I really enjoyed the concept, the madlibs style story telling based on player choice is entertaining making it also change how you play the game is a really neat add on. The game rules felt tricky and unique tho I kind of felt like I was brute forcing it sometimes. I'm glad you made it so forgiving. Also fast restarts makes losses feel less bad. I feel like it has legs. I feel like the one weakness of the game is that you have to play it a bit to realize how different it is. It initially felt like a fairly straightforward kind of number puzzle until I'd gotten a couple of levels in. A really neat experimental game.
This is the kind of game you go to a game jam to look for. Honestly what a great concept mixing self discovery with the abilities you get, all to tell a little story with the combination at the end. I think that if you spend more time on a concept like this, adding variables and such, it would turn out fantastic. Also, when I did fuck up, you made it really simple to restart and try again. That's valuable.
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