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Searchlight's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Innovation | #26 | 3.833 | 3.833 |
Gameplay | #27 | 3.833 | 3.833 |
Theme interpretation | #48 | 3.833 | 3.833 |
Overall | #50 | 3.833 | 3.833 |
Graphics | #59 | 4.000 | 4.000 |
Audio | #72 | 3.500 | 3.500 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
GitHub repository URL
https://github.com/lostandsupine/searchlight
Game description
A wave defense game where the enemies are hidden in the night and the player must use searchlights to uncover them.
Theme interpretation
At first I started making something where the player was hidden, but then I flipped to make the enemies secret.
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Comments
This is an awesome game! Once it clicked, I was locked in. Real potential with this concept. I thought the pacing was great, and the level design and the light placement mechanic complemented each other so well. Fantastic.
Challenging game! Found myself glued to the screen, trying to spot enemies. Minor problems: additional searchlight appears to be bugged; turrets shoot at the targets, but visually, it disappears; the other upgrade is quite unclear in what it does, I didn't notice anything different; and searchlight size is OP :D
Had fun for real! This concept is so cool, and the upgrades were an awesome addition. The game has a sound design and art style. Nice game overall. But it got too challenging on the 2nd wave, to make the light a little bit faster. Play my game too!
Fun! Upgrading the lights and defeating tons of enemies at once is super satisfying. I only wish the waves and upgrades progressed faster. Also, giving all of your wall HP back after each wave might make it too easy. But clever concept, and I like the graphics and sound a lot. Very nice overall
The animations, audio & graphics are really clean so its pretty fun. My advice would be making it a little faster as it starts a bit slow or making finding the enemies challenging. Perhaps making it so that you can only see in your searchlight but with audio or little exclamation marks you can figure out the general location of enemies.