Really good game, I loved the graphics and general art direction, only thing I would want to see is an option to speed up the dialogue, I'm speed running I don't have time for all this chatting. Good Job!
DavidM92608
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The animations, audio & graphics are really clean so its pretty fun. My advice would be making it a little faster as it starts a bit slow or making finding the enemies challenging. Perhaps making it so that you can only see in your searchlight but with audio or little exclamation marks you can figure out the general location of enemies.
I was doing great until the part where I had lit the candles and interacted with everything else and clicking the Pentagram did nothing, I've tried for a while I have no idea where to go from here. From what I was able to do the game seems pretty solid, the graphics are great and the puzzle are fun. My only advice would really be to improve the numbers in the safe and also the go back button, I think this is a problem with how your UI scales with aspect ratio. Also having a nicer project page with some pictures and a description can really help it feel more polished.
I do quite like the whole concept of this game, the only thing I would say is because its meant to be a short experience for a game jam, it should be designed for that, my main problem is that after the first round you are faced with 10 choices in the shop, this is too many new mechanics all at once and led to me feeling a bit overwhelmed at first. Maybe lower it to five? Great gameplay and graphics though, good job!
Overall very good, couple things I didn't like was that the blood regenerates a bit slow so you cant really do quick platforming, the color palette thing was a bit confusing and also the left side of my screen didn't change, the dash felt a bit underutilized and the whole echolocation mechanic and connection to the Jams theme felt like an unnecessary addition. I did like the music, theme and platforming though, good job!