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A jam submission

Broken PathsView game page

Submitted by SimTech (@AsmundSchei) — 1 day, 3 hours before the deadline
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Broken Paths's itch.io page

Results

CriteriaRankScore*Raw Score
Audio#3002.2452.750
Gameplay#3292.0412.500
Overall#3811.8372.250
Graphics#4041.8372.250
Innovation#4311.2251.500
Theme interpretation#4371.4291.750

Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

GitHub repository URL
https://github.com/AsmundSchei/BrokenPaths

Game description
A short game, where you have to navigate through a facility to find secret information

Theme interpretation
Added a objective system, to find secret information and locations, in the facility

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Comments

Submitted

This game is great. Not all the guns feel great, but AI is cool. Enemies behave like a real soldier. Great work :)

Submitted

The game has problems, ngl: you don't get feedback when you get hit, same goes for shooting (enemies don't react to your shots, whether they are engaging you or not), you shouldn't be able to walk through doors (and I was able to get out of the playable map) and I couldn't get the building plans: I guess they're the red floppy disks but I can't interact with them.

I like how enemies come in and out of cover to shoot at you (they get buggy after a while tho).

With a bit of work it can become a very good GoldenEye-like, keep working on it!!!