Beware of the cursed attic!! In that area the game becomes very buggy, with game borders you can break, a corner where you get stuck and a black cube with no apparent purpose.
Couldn't continue the game after gaining the double jump but I was enjoying it so far: the player movement is spot on.
REALLY loved the art, really awesome stuff but the walking animation is slightly off compared to the actual movement speed (a "jogging animation" would have been better i think) and the game needs a jumping animation too.
Please keep working on it, I'd love to see more!!!
SpipS
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The game has problems, ngl: you don't get feedback when you get hit, same goes for shooting (enemies don't react to your shots, whether they are engaging you or not), you shouldn't be able to walk through doors (and I was able to get out of the playable map) and I couldn't get the building plans: I guess they're the red floppy disks but I can't interact with them.
I like how enemies come in and out of cover to shoot at you (they get buggy after a while tho).
With a bit of work it can become a very good GoldenEye-like, keep working on it!!!
The setting is very cool and combined with the gameplay mechanics, it makes the game a real thriller. I loved how you did the reloading and other on-screen stuff btw, kudos. I would have improved the feel of the gun barrel when it goes up, it was a bit too slow. Other than that I would have increased the brightness of the light sticks and made enemies less fast when they charge you or more predictable. Good job overall, I really enjoyed it!