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A jam submission

The Sick Lost MothView game page

Submitted by Jondob (@jondobgames) — 1 hour, 46 minutes before the deadline
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The Sick Lost Moth's itch.io page

Results

CriteriaRankScore*Raw Score
Sound - الصوتيات#212.7502.750
Overall - التقييم عام#332.5632.563
Overall#382.3852.385
Graphics/Visuals - المرئيات/الجرافيكس#392.3752.375
Fun Factor - عامل التسلية#392.1882.188
Theme - استخدام موضوع الزنقة#402.2502.250
Innovation - الابداع#452.1882.188

Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Game Engine Name اسم المحرك:
Unity Engine

Team Name, if you have any اسم الفريق ان وجدت
GrassWhooper

Who worked on this game? (Name List) اسماء الذين عملوا على صناعة اللعبة
GrassWhooper(Mo'tasem)(Me)

Country? الدولة؟
Jordan

If you used any Game Assets not done by your team, Must be Listed here :
Kenny Assets
Glitch The Game
things from openGameArt
open.commonly.cc

How to contact you? An E-mail preferred اذكر وسيلة تواصل؟ يفضل بريد الكتروني
mutasem90@outlook.com

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Comments

HostSubmitted

ارجوا الغاء النسخة

The Sick Lost Moth V0.008H.zip

The Sick Lost Moth V0.008H Web Build.zip

وارجاع النسخة القديمة

لان تم رفعها بعد انتهاء الزنقة...سوف يتم الغاء اللعبة اذا لم يتك الغاء النسخه قبل نهايه مده تصويت لجنة التحكيم

Submitted

At first i thought it's a visual novel, Than i found it it's kinda rpg shoot em up game, The control very smooth and balanced, Yet the game is challenging.

The slow intro in the begining is deceiving xD!

Submitted

اللعبة فعلاً واضح الجهد المبذول عليها

لعل أكثر شيء أفرحني هو إستخدامك للإنفجار الذي قمت بوضعه على الستور

التحكم في الإطلاق غريب ولم يصب أي عدو

أتمنى منك إكمال اللعبة حتى بعد إنتهاء الزنقة

تم التقييم

Developer

@adey شكرا لك أتمنى أن تكون اللعبة أعجبتك :)

Perfect Graphics

و لعبة متعوب عليها

Nice Work

Developer

the idea of the character, came gradually to me, it was not a "click" in my mind and the character was born.

for the font i guess you are kind of correct, it needed to look better, and maybe stay on the screen for a while longer. and for the "getting attacked stun" i'll definitely look into it with more testing :)

they are born at the beginning of the level and then do almost nothing till player is close to them, the first few seconds have nearly nothing done by the player. so because of that, you dont see a lag spike or anything like that.

and for the enemies, its true there are many, but, i made sure through their scripts that, they do nothing much, till the player gets close. so it doesnt effect the performance at all. (of course, what i did in here, would have failed miserably if the enemies, were doing a lot of things all the time, but they simply do nearly nothing till you get close, so it was like having few images thrown into the screen).

and im glad you enjoyed it :)

Submitted

the music was awesome, pretty engaging. I love how big and random the level is...which reminds me to ask, programatically speaking, do all these monsters exist at all time during the game or do they get re/spawned based on proximity?

Submitted

pretty interesting main character :)where did the inspiration come from?

for the gameplay, I spent a lot of time being lost, until I realized that I need to listen to my inner voice for advice(the font had low contrast with the background which made it hard to notice or realize it's important).

the enemys were difficult, those flies had a pretty good aim lol :) generally I found avoiding and running away the best strategy. what made it difficult for me

1-if I'm correct, the flies detected my presence based on position only, no field of view so you can't sneak up on them, and given that my projectile path is a line I need to be face to face with these guys who are who straight shooters

2-I hated the fact that I freeze when I get hit, wouldn't you think not being effect or even being invincible for a brief moment of time once get hit to recollect is a better approach?

Submitted

الأعداء كانوا صعبين. بالتوفيق.

Developer

ملاحظات مهمة

1.الثيم هو الوهم في هذه الزقنة القصة اللعب بحد ذاته لا يوجد به وهم, الوهم هو بالقصة

2.

The Sick Lost Moth V0.005.zip (72 MB)

The Sick Lost Moth V0.005H.zip (72 MB)

الفرق الوحيد بينهم أن الأول بصعوبة و عدد أعداء مجرب و الثاني تمت زيادة عدد الأعداء فقط لاغير ولكن عدد الأعداء هذا غير مجرب لضيق الوقت فإختر ما يناسبك

الملاحظة الأخيرة

للغش: إضغط حرف {H}

لحتى تزداد نقاط حياتك :)