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QatariGameDev

180
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A member registered May 07, 2015 · View creator page →

Creator of

Recent community posts

Thank you! We know the minimap is important. It has been part of our plan from the start but never made it so far.

Unfortunately, we had to cut many features to meet the gamejam deadline.

thank you so much 🙏

Thank you so much! The minimap and objectives will function similarly to MGS, but they are currently incomplete in the project. However, we found that the game jam timing was quite consistent, which forced us to cut many features to meet the deadlines.

The AI bots were quite smart in the early build, but optimization is essential. After adding the Visibility Enabler node, it has made them easier to escape and avoid if the player out of the view screen.

Your feedback is incredibly valuable, and we hope to improve the game with more clarity in the future.

Also, since you played during the day, if you try again at night, you'll notice a different layout and alternative routes will be required.

Overall, we truly appreciate your feedback and for streaming our little experiment. We will take your input seriously in our future games.

Thank you!

I love it! I keep trying to beat it and will come back for sure to try again in future. I really like the puzzle elements and how the freeze mechanic helps you to surpass some platforms.

My only suggestion is to add gamepad support because using space for precise jumps was a bit tricky.

Love it! This game gives me nostalgia for my childhood, reminding me of the cool flash games with similar art styles and simplicity I used to find on the Newgrounds website.

I rarely download games from Game Jams and usually prefer playing in the browser. 

However, I couldn’t resist when I saw this retro platformer, and I have no regrets! I loved it and even managed to beat it on normal difficulty!  

My only criticism is that the double jump feels a bit laggy.


Great game with more polishing and upgrades, this can turn out much better!
Good job!

score


Love it!
My only suggestion is to add a quick replay button after you fail. 

Otherwise, it's a great game, and I’ll definitely add it to my collection! <3

I'm amazed at how this 3D game works so well with a fully built-in OS with mini games and apps. The best part is that it shows what Godot is capable of, offering a good immersive experience.

Nice game! I kept shooting rapidly at first, but when I played it as intended, it turned out to be quite a fun experience.

Love it! Quite addicting. 

With a bit of polish and the addition of sound effects, it could be even much better. (Played on Opera GX)

Thank you for your feedback.

We were short on time, so some features and testing had to be skipped. These will be added after the game jam.

Currently, the towers use a template level, but more types and updated images will be included later for better clarity.

(1 edit)

With more polish, such as screen-shaking and smoother controls, this could become even more addictive.
Good luck!

For a prototype, it's not bad at all!
However, I prefer using the mouse to shoot and having the option to shoot diagonally.

The game runs slowly, but I’m sure this is on my end since I’m using Opera GX. I’ve noticed the same issue with other games, but I thought it was worth mentioning my experience.

You welcome, I forget to mention this game could be attached to the donation page, quite addicting really.

That addictive game! Good job!

I couldn't make it through the winter, but it’s a well-made interactive game. Great work!

Cute tower game <3

Inspired by late 90s FPS games. It could use a bit more polish, but overall, great job.

Nice to see another Godot game! ❤️

I upgraded to the maximum!

This game is so addictive. The only thing I wish for is to see the recorded donation amount after exiting.

Good job.

Good game!
I love the pixel art. At first, I was confused about how it moved, but I figured it out later. It’s fun to play more!

Your game reminded me of an old SNES unlicensed game called "Hong Kong 97" especially when I destroy the tank and an explosion image appears instead of a visual effect, xD.

Brilliant game, I loved the level design and the game theme, Selecting game difictulty before play was a great feature as well, Also the music in the game is also beautiful.

The following are the only drawbacks, which I believe you can fix or improve in future releases:

1- The attack feels tedious and repetitive, adding an impact to enemies as well as the player when they are hit would be fantastic feature.

2- Smoothing the transition between frames in animations is advisable, Current system gives impression the game is lagging.

3- It would be favorable if the player could shoot shurikens, as archers can be harsh in some locations.


Congratulations to you and the rest of the team.

Interesting game, i love the way i control the robot.

Super addictive, interesting concept, I am stuck at level 3 but i keep trying!

Good job.

Not working..

I like the art style, but the game lacks menus and could be played in the browser.

Excellent way to represent the Zanga theme. The story is touching, but the gameplay is simple, and the artworks could be more unique.

The Arabic texts are an ideal pick.

Good luck

شكرا لك,

صراحتا كل الأفكار الي ذكرتها كانت بتكون موجودة منها التعلق على السقف و الجري بسرعة وكذلك بكون في قصة وأسرار أكثر لكن وقت الزنقة ما أسعفنا واضطرينا نشيل بعض المزايا من اللعبة.

What a game xD.
that so hilarrous, the dialogue in this game is what kept me playing despite the fact that I don't care about any the other aspects, the arabic dialogue is so humorous.

Interesting concept, but the controls and game physics could be improved.

It encouraged me to keep playing it until I encountered a bug at level 5 when the green recatnagle dropped from the sky for unknown reasons, preventing me from progressing.

Good luck.

I managed to defeat the double bosses, but the game appears to loop after that?!.

I really like it and the design of the spaceships, but the backgrounds could be enhanced as well.

Adding more visual effects can also make the game much better.

Good luck.

Nice polished game, my only complains are:

1- The spining sword is slow, it would be cool to make it spinning faster.
2- Title screen is missing, At first I was confused about the game rules and how to play.

Nice little game, I like the idea of playing cat and how it's related to the Zanga theme, and I'll leave my feedback below.

1- The game resolution is too high for the pixel art style, it would look better on a low-resolution screen, similar to old retro games.

2- The spikes colors are so blended in with the level backgrounds that it can be frustrating.

3- There is a delay or lag sometimes before jumping, which I believe can be fixed with how input is updated in the update logic... Godot also has this issue, which can be fixed by changing the physic to process update for the inputs logic.

The music is wonderful, and I love the artwork.
best of luck.

شكرا لك, الحركة الصعبة كانت فكرة تحدي اللعبة

لعبة رائعة! استمتعت بها

I love the art and the flow of this game, and I have some suggestions to make it better:

1. The red dialogue text is tough to read.

2. While you wait for the dialogue, enemies have the opportunity to fight you.

3. The player cannot distinguish between certain pieces of furniture and home objects that he can walk through and those that he cannot.

Gotta agree, the option to support both English and Arabic at once was a great feature!
Good luck.

Excellent shoot 'em up! I love the music and gameplay.

My only suggestion is that the player move faster. Otherwise, the game is enjoyable and entertaining.

EienNoBeginner's soundtracks are wonderful!

Nice platformer game with amazing music, but here's some feedback:

The collision system is slow and sluggish.

The user interface is simple and dull.

The control occasionally lags.

I believe the shooting could be improved.

I enjoyed the bosses, but I hope you'll add more in the future.

Remember, That's the exciting part of participeting in game jam, is to try different things, so never stop doing that and best of luck ;)