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Mars Colony's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #13 | 3.726 | 3.857 |
Innovation | #22 | 2.415 | 2.500 |
Graphics | #27 | 2.691 | 2.786 |
Overall | #29 | 2.415 | 2.500 |
Gameplay | #34 | 2.001 | 2.071 |
Audio | #39 | 1.242 | 1.286 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
I like the idea of the terminal and the additional direct interaction with Lisa. Unfortunately I couldn't figure out what to do besides assigning a task to Lisa. It would be nice to have a better introduction or manual. I also faced some bugs:
- I was able to assign Lisa the same task multiple times, which looked like it breaks the game
- I also got a Power of NaN1
- The game crashed at some point
I love your flickering screen!!! Very nice!
Feels cool ... but I couldn't really get into the "meat" ... the oldschool monitor effect is pretty nice.
I failed the mission.
Cool idea with the terminal, but it's difficult to know what to do when you begin the game. It'd be cool to add an intro of some sort.
Also, this game definitely needs some calm background music :)
I really like the aesthetic and seeing Lisa was a surprise. Muscle memory was wanting a tab complete lol. I got some tasks done before I ran out of memory so I am not sure how to progress past that point.
Being used to a regular terminal I kept trying to press backspace for misspellings which kept taking me out of the game. Perhaps you could the game lock focus to the window? After doing that about 5 times I lost patience unfortunately.
Welp, not a text based adventure after all, the interaction after using logout was unexpected but welcomed. Unfortunately after a week of coding I cant bring myself to play a text adventure, feels too much like work. Maybe some future comments on this game will peak my interest.