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A jam submission

ShinobotView game page

Take on hordes of alien bugs as a robot ninja warrior
Submitted by dezhango (@de_zhango), zed_studios — 5 hours, 50 minutes before the deadline
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Shinobot's itch.io page

Results

CriteriaRankScore*Raw Score
Build it with Phaser#9n/an/a
Gameplay#533.3443.344
Audio#603.1563.156
Overall#823.0383.038
Graphics#913.2503.250
Theme#1092.7812.781
Innovation#1282.6562.656

Ranked from 32 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Judge feedback

Judge feedback is anonymous.

  • I really enjoyed my time playing this - the controls were slick, the attacks satisfying and hitting Turbo mode was great fun! I feel like it was crying out for joypad support, because I would so often dash when I meant to throw a projectile :) Maybe having Up to jump instead of Space would have made the controls feel a little less crowded? Regardless, though, this was polished and fun to play. I did feel a little guilty for killing those creatures though, they looked kinda cute and harmless!

Challenges

Open Source

Build it with Phaser

GitHub repository url
https://github.com/david8zhang/gamedevjs-2024

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Comments

Viewing comments 28 to 21 of 28 · Next page · Last page
Jam Judge

I really enjoyed my time playing this - the controls were slick, the attacks satisfying and hitting Turbo mode was great fun! I feel like it was crying out for joypad support, because I would so often dash when I meant to throw a projectile :) Maybe having Up to jump instead of Space would have made the controls feel a little less crowded? Regardless, though, this was polished and fun to play. I did feel a little guilty for killing those creatures though, they looked kinda cute and harmless!

Submitted

cool attack animation! but the bots don't do anything!

anyway, you're great!

Submitted

Great UI and damage feedback. Decent little level to run around and squash some bugs. I got to level 10 before I let the bugs win the war.

Submitted

This is a very good game. I especially like the sound effects and the feedback you get when attacking and doing damage to enemies (blinking and damage value). It feels very satisfying slaying the cute snails. Here is some minor feedback which might improve the game:

  • I think there is a bug with the dash timer. I was able to dash even though it was still loading.
  • The dash does not work while you are moving. I would allow that. I think that feels much better.
  • The art style is not very consistent, as it has different pixel sizes for the players and the enemies. 
  • Unfortunately there is not such a strong feedback when the player gets damaged. A sound effect would be good.
  • I had the feeling that a more engaging target is missing. The mechanics are great, but in the end you are just running around in the level, kills some enemies and try to reach 50 charges. I think you should add something that you can achieve. Here are some ideas which come to my mind:
    • Make it that the player needs to reach the end of the level.
    • Do not respawn the enemies and the goal is to kill all of them to finish the level.
    • Respawn more difficult enemies after a certain amount of enemies are killed and the goal would be to make it as long as possible.

Looks like a lot of feedback, but this does not mean that this is a bad game. I think it is very well made! Certain games just trigger some thoughts inside of me, but you can always decide what you make of it :). Anyway, congratulations to this game.

Submitted

Awesome game! Love how smooth those animations are, especially the dash. I do wish there was a way to make it a bit harder though because I'd totally keep playing on harder difficulties 

Submitted

GREAT GAME!!

Submitted

OMG i give the gameplay 5 stars. Making such a small game fun is a talent(in a nicest way possible). Really enjoyed the power up system and couldn’t stop playing. 

Submitted

Damage numbers and animations are cool! I feel like a boss fight would be a nice addition.

Viewing comments 28 to 21 of 28 · Next page · Last page