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A jam submission

TenebrisView game page

A fable of shadow and seperation.
Submitted by DarkFalc0n — 12 minutes, 15 seconds before the deadline
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Tenebris's itch.io page

Results

CriteriaRankScore*Raw Score
Audio#1811.9432.235
Graphics#1922.3012.647
Overall#2181.8512.129
Gameplay#2201.7382.000
Theme#2231.6361.882
Innovation#2271.6361.882

Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Challenges

Open Source

Build it with Phaser

GitHub repository url
https://github.com/DarkFalc0n/tenebris

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Comments

Submitted

Really tense. I wish it had some checkpoints.

Submitted

GREAT GAME!! the atmosphere and the ambience is nice

Submitted

Neat atmosphere. Faster movement and explanation of goal and controls would be nice.

Submitted

That atmosphere and idea is Very cool! Keep it up :]

Submitted

This game is awesome keep up the good work

Submitted

I like the background and feeling of this game ! It feels very nice :D

Submitted(+1)

Liked the art, even if jumps are hard and the game is quite slow paced

Submitted(+1)

I liked the feeling, the art and the atmospheric music. Not sure if I just not found the end of the game, but at some point I had no other choice than to jump down a hole and the game ended. I would recommend to make the hit box of the player (and also some objects) smaller, as it was pretty hard to jump over things and you got stuck even if the character was not touching the object. You also had to run quite a bit over the edge to jump over wholes.

I think there is quite some room for improvement, especially on the movement and hit boxes. Still a good start.

Submitted(+1)

It's very slow. Would be good if the character could walk a bit faster and jump a bit further. It's not fun when you fall in a hole and have to restart all the way at the start again. Maybe add some save points or work on the movement?

Controls are WASD btw