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A jam submission

PowertoysView game page

Submitted by madmarcel (@madmarcel) — 5 days, 9 hours before the deadline
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Powertoys's itch.io page

Results

CriteriaRankScore*Raw Score
Build it with Phaser#6n/an/a
Overall#73.7573.757
Innovation#83.8003.800
Graphics#114.2004.200
Audio#153.5833.583
Gameplay#243.6003.600
Theme#293.6003.600

Ranked from 60 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Judge feedback

Judge feedback is anonymous.

  • Who doesn't love playing with radio-controlled toys? I certainly do and this was no exception. I loved how you had to literally use the controller to make them do things, and swapping controller swapped the toy. The camera zoom feature was very helpful and I enjoyed my time controller the race car, digger and helicopter. I still think the race car was the best of all though, especially with its sound effect. Perfectly on-theme, too! And really nice visuals. Great stuff.

Challenges

Build it with Phaser

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Comments

Viewing comments 51 to 32 of 51 · Next page · Last page
Jam Judge(+1)

Who doesn't love playing with radio-controlled toys? I certainly do and this was no exception. I loved how you had to literally use the controller to make them do things, and swapping controller swapped the toy. The camera zoom feature was very helpful and I enjoyed my time controller the race car, digger and helicopter. I still think the race car was the best of all though, especially with its sound effect. Perfectly on-theme, too! And really nice visuals. Great stuff.

Submitted

Great game. The physics work nice, especially with the car. I think it could use more gravity, because the vases are almost floating in the air while falling, but it’s not huge a problem. I had fun breaking them.

The style and music work well together, and I had fun playing the game. It’s definitely innovative, using the radio controls as controls instead of the keyboard directly (though I would prefer the keyboard.) I think it would work better on mobile. It’s almost as you could have opted for the NPC challenge, as you indirectly control the players.

I kind of wished it was open sourced, because I also use MatterJs in my Phaser game, but would love to see how MatterJs was used in this game, well done! (this doesn’t change my score though, don’t worry, haha)

Developer

Thanks for the feedback, appreciate it :D

How did I use matterjs in this game? Badly. I find it very difficult to work with, and I could not rely on it to behave the same every time.
Sometimes the vases stay put, sometimes they dance away, sometimes they fall over. 

Submitted(+1)

Wow, what a cool physics game. Feels and plays great, great art and good music selection. Here is some minor feedback, which may help to even further improve the game:

  • I think there is somewhere a bug with changing the levels. After the 3rd tutorial level and the 2nd normal level it loaded again the 2nd tutorial level.
  • I like the zooming mechanism. However, when you are zoomed out and switch between the toys it is not so obvious which toy is now active. Maybe having the same color on the remote and the toy would already solve it. Or just quickly highlight the toy you selected.
  • Keyboard controls would have been nice. Not sure if you really want that, as it might take away the whole experience and to be honest controlling the remote with the hand was also fun. Maybe the game gets too easy with keyboard controls. So not sure about this input :).

Anyway, a really well made and polished game! Well done!

Developer

Thanks, appreciate the feedback.

I knew about the level change bug, but I ran out of time to fix it.
I had keyboard controls originally, but I took them out when I realized the on screen remotes made the whole game work on mobile.

Maybe I'll put them back in at some point.

You're the first to mention the zoom issue, that's definitely something I need to address.

Submitted(+1)

Your art looks gorgeous. Thanks for this entry!

Submitted(+1)

Nice little relaxing game.

Submitted(+1)

Excellent game, enjoyed playing all the levels. Such cute graphic, really enjoyed the simplicity.

Submitted(+1)

Loved the game! Surprised how it looks fully developed for such a small time of the gamejam. The art style is so clean

Submitted(+1)

Interesting controls with clean art!

Submitted(+1)

really funny and fun!!

Submitted(+1)

Music is so funky. Graphics are perfect. The first level took a few minutes to think in reverse. Reminds me of Lemmings. Great potential for level design.

Submitted (1 edit) (+1)

Really cool game! 

The art was a perfect fit. Controls seemed smooth. Even on mobile. 

Well done! 🤗

Submitted (2 edits) (+1)

Hi!

Relaxing! Nice graphics, music, innovative presentation, I definitely haven't tried to feed the cat with the help of a truck and a helicopter yet, in any case I have not able to feed him :), but it was fun to try. I played on the computer, I think it would be even more fun on the phone. It would be nice to be able to turn the music on/off, anyway nice work, congratulations!

Submitted(+1)

I really liked the art style in the game, and how you had to use the rc remotes to control the vehicles. Really nice game overall.

Submitted (1 edit) (+1)

Very cool idea. I found that I could hook the rc car with to the helicopter and fly it across the finish line. Not sure if that was intended, but it was funny none the less. Good entry.

Submitted(+1)

nice game

Submitted(+1)

Very oddly satisfying! You've nailed the physics and feel of playing with a toy car / helicopter

Submitted(+1)

your game looks amazing. I love that you used Phaser + Matter too. The control panel is great and the effects sounds are very enjoyable. And also a direct hit on the topic - the power of machines. I think you have great potential.

Submitted(+1)

A very nice puzzle game with fun gameplay and a lovely art style! A very polished entry!

Submitted(+1)

10/10 can pet cat! This game is really fun and I feel like I got a good understanding of the physics after playing for a while! The heist music was great but the ska song on the third tutorial level was my favorite. My only complaint is a wish the horizontal controls for the helicopter were horizontal. Great work!

Viewing comments 51 to 32 of 51 · Next page · Last page