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Masterblaze's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Visuals | #128 | 2.914 | 3.667 |
Audio | #151 | 2.252 | 2.833 |
Overall | #156 | 2.285 | 2.875 |
Mood | #182 | 1.987 | 2.500 |
Gameplay | #186 | 1.987 | 2.500 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Engine
Unreal
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Comments
Pretty cool :) I'm sure you learned alot implementing the different things for this game.
The timer text is a bit difficult to read though - I think it is a combination of the font and the number jumping a alot - maybe it would be easier to read without decimal points? Or at least just a constant number of decimal points so that the seconds value is always in the same spot in the screen.
I did not play the game before the hit marker, but I think it has added a lot of value to the game.
Thank you for the feedback! I'll do something about the timer.
It would be much better if the shooting system was more obvious, with bullet traces and some visuals that indicate a hit. Now it is almost impossible to understand if an enemy or you was shot. But it looks really nice!
Thanks for your feedback, I will add a hit marker then!
its ok. could do better if AI had sound input. and more cover. plus grenade
Thanks!