I think you've got a good game hidden behind a less attractive title picture (sorry).
Loved the arcade feel.
Play game
Last Train Home's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #39 | 3.611 | 3.611 |
Overall | #41 | 3.611 | 3.611 |
Mood | #42 | 3.722 | 3.722 |
Visuals | #53 | 3.778 | 3.778 |
Audio | #62 | 3.333 | 3.333 |
Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Engine
Comments
this was fun! great job making it look and sound cool!
maybe the monster kills could be made even more satisfying by adding some blood? For example, a little blood-particle effect for when you hit it, and then when you kill it: a bigger blood-explosion like the "mutalisk" death animation from Starcraft !
not sure if it would work, it's just a thought :)
Nice concept.
Really liked the design and the flow of the game. The UI needs a lot of work but that's not a problem.
I would love to work on this game and release it for android and IOS. If you feel we can collaborate on the project and let's connect on discord - nerdPoint#4763
Do play my game as well.
Thank You
Pretty cool, I liked the transitions and details like the damaged train. I would have love to see some feedback when enemies dies (animations or explosions)
I really liked the cinematic feel you managed to achieve here. The moment at the beginning when the camera pulls back to reveal the scale of the planet in the background was genuinely very impressive! The general feel of the game was also very responsive, both shooting and movement felt just right, though if I had one complaint, its that I think maybe the bullets could be a different color, as they sort of blended in with the background at time.
First off I LOVE the start menu animation. It's so sleek very well done. And the gameplay is a nice take on that classic shoot the invaders above deal. The background+parallax effect is a nice touch as well, especially with the lore added. Great game :)
That was really cool. It was fun to play a side-scroller shooter but have enemies above you. I'm definitely going to try and learn from your source for future project inspiration. Your 2D artwork was stunning. I want to figure out how you made the multi-layered canyon walls. Nice work!
Quite a nice take on a old shooter style game! Upgrading and different enemies is a nice touch! Always good to have a story as well which makes you feel like you want to know what will happen. Train is quite wide considering the map, obviously shooting the projectiles enemies drop is a nice touch, but when there is loads of them on the screen it is quite tough.
I love the Saturn in the background, it makes the game so much better! Also love all the visuals and I had a lot of fun with the gameplay. But I couldn't figure out the relation to time, is it because I kept dying before Day 2? :D
Great story, and great visuals! I like the idea behind it all, well done!
A pretty cool shooter with a lore behind. There were pretty good amount of detail, like the train getting damaged when hit. The audio could get more work done on it and the art work as well.
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