Thanks! :)
MarkW250
Creator of
Recent community posts
Awesome idea! The controls were quite clunky though - having to take from the box, then open inventory, then roll, then equip, and all this with the z and x keys which felt weird. Maybe integrating the mouse buttons for some of the controls (mouse wheel to scroll through dice and right click to roll or throw them maybe).
But anyway great job!
Great work! The art and style and music all fit really well and it is a fun idea.
I would only suggest to make the mouse less fast - was a bit difficult to control, but not bad enough to break the game. Also, some more game mechanics other than just cutting the wires would have been cool but I guess you do what you can in a game jam :)
Thanks for playing and the feedback :)
There have been a few comments about not being able to see the die faces - next time we'll try keep it in mind to think of a way to make it more clear (bigger dice would not have worked since we spent a lot of time tweaking the roll mechanic for optimal fun :P)
I have rated and left feedback on yours :)
I really enjoyed the art and story style with skeletons as characters - strange but great! I also like the idea of dice management by finding useful strangers on the road and then facing events together. What is going on in the dice room could be clearer, like the hour glass relating to the amount of dice moves you have and the icons you are aiming to get was not as obvious as you might expect.
I really like how the game looks and sounds and that you have taken the very innocent idea of mini golf and made it creepy. I found the game play tough. It took me a long time to understand how to get the dice to start jumping properly. Perhaps some kind of indication that your "drag" is building in strength, either visually or with a subtle sound would help.