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MarkW250

216
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A member registered May 01, 2020 · View creator page →

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Thanks! :)

Wow what an awesome idea, and great job implementing it! Especially considering you did it solo! 

I can imagine the awesome levels and other mechanics that could be made with it if you had more time, but anyway the ones here were great.

Thanks for playing!

Awesome idea! The controls were quite clunky though - having to take from the box, then open inventory, then roll, then equip, and all this with the z and x keys which felt weird. Maybe integrating the mouse buttons for some of the controls (mouse wheel to scroll through dice and right click to roll or throw them maybe).

But anyway great job!

 Yea we will remember to take into account smaller screens next time :) Thanks for playing!

Awesome idea and good implementation!

I would only say that it was kind of easy to get through most levels by not changing anything and rolling through. Also the orientation of the building of the dice was non-intuitive - for me the 'front' and 'back' were the sides.

Other than that great job!

Thanks for playing!

Great idea! Pretty difficult though, and could use some 'juice' and as others have mentioned the hit boxes don't seem big enough.

Nonetheless, good job!

Pretty fun side scroller. The map was a tad too big to keep a good track of it though. Anyway, good job!

Nice!The art is awesome and the gore is chunky lol. There is a nice variety of enemies too, well done.

This is great fun! Upgrading the dice makes it really addictive, and the mechanics were well implemented. Great job!

Great simple game. I like the fast and easy pace and when the items combined it felt lucky. I had fun!

Thanks for playing!

Thanks for playing uwu :P

Interesting style. Everything was well put together so great job there!

I just felt like it was missing some kind of more interactive mechanics to make it more interesting. But great work nonetheless, keep it up!

Cool game, I like the creepy eyes and the gambling for the weapon :)

Thanks for playing! and the kind words :)

Great work! The art and style and music all fit really well and it is a fun idea.

I would only suggest to make the mouse less fast - was a bit difficult to control, but not bad enough to break the game. Also, some more game mechanics other than just cutting the wires would have been cool but I guess you do what you can in a game jam :) 

Thanks for the kind words :)

Thanks for playing!

Awesome! I like the 'idle' animation of the rabbit that gives it that hand drawn animation feel. 

Thanks for playing and the feedback :) 

There have been a few comments about not being able to see the die faces - next time we'll try keep it in mind to think of a way to make it more clear (bigger dice would not have worked since we spent a lot of time tweaking the roll mechanic for optimal fun :P)

I have rated and left feedback on yours :)

That is pretty fun :) I like how the different levels are different board games and I enjoyed the boss fight :) 

the game also ran smoothly - did not run into any bugs and the controls works well :)

Fun idea, great work for your first 'compete' game! Very realistic since I feel like I'm failing my real life rolls everyday as well :P

As some others mentioned it ran a bit jerky on my laptop as well. 

Wonderful game! Very well executed and fun to play. I love the little subtle animations.

Good game. I think it would be great if everything went faster and the cool down feels like it interrupts the flow of it. Otherwise it looks and plays well. Well done!

I was not expecting such a cute story to get so dark all of the sudden! :o The art is really great and polished. The fights can get a bit repetitive, having more dice makes it better and a bit faster but it could use a twist or some strategic element. Very impressive for a 48 hour game!

haha! What a ridiculous idea! Its great and  wonderfully silly! It seems to need quite a lot of skill to control the tractor, my shirts were awful :)

I really enjoyed the art and story style with skeletons as characters - strange but great! I also like the idea of dice management by finding useful strangers on the road and then facing events together.  What is  going on in the dice room could be clearer, like the hour glass relating to the amount of dice moves you have and the icons you are aiming to get was not as obvious as you might expect.

I enjoyed the investing option, nice idea!

Requires quite a lot of polishing, but good effort none-the-less :)

haha, I liked the dialogue of that cats :D

When I saw the aim was to survive 20 minutes I was a bit hesitant at playing but damn this game is therapeutic and really fun. I love how the beats always sounds so cool with the music. Great job!

The shake really makes you feel the impact, its great!

Really cute art, made me want to start collecting shiny dice, nice!

There were 4 of us and 2 were dedicated to only art - this really helped :)

A bit difficult to understand what's going on at first but I got it in the end and I like the idea :) I like the hand-drawn feeling of it but it is difficult to see the health at a glance

I really like how the game looks and sounds and that you have taken the very innocent idea of mini golf and made it creepy. I found the game play tough. It took me a long time to understand how to get the dice to start jumping properly. Perhaps some kind of indication that your "drag" is building in strength, either visually or with a subtle sound would help.

Thanks for playing!

We're glad you enjoyed the art :) It was hand painted and then imported and animated with love :)