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A jam submission

PiratesO'Time (Gamedev.tv gamejam)View game page

Gamedev.tv May 2020 Gamejam submission.
Submitted by Hildy — 1 day, 2 hours before the deadline
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PiratesO'Time (Gamedev.tv gamejam)'s itch.io page

Results

CriteriaRankScore*Raw Score
Audio#1342.5753.000
Mood#1502.4532.857
Overall#1702.1462.500
Visuals#1752.2072.571
Gameplay#2151.3491.571

Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Engine

Unity

Source
https://github.com/JakeHildy/PiratesOfTime

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Comments

Submitted(+1)

I couldn't get the hang of it, when I purchased cannonballs I somehow ended up in hyperspace spinning around!

Developer

Thanks for the feedback! :) 

Submitted(+1)

Nice game, I did find it a little difficult to move around, but I liked the idea and the graphics.

Developer

Thanks for the feedback! :)

Submitted(+1)

The idea is good, but the  game isn't complete. The biggesrt issue is if you collide with something, strange things start happening. And also if I buy cannonballs I get teleported away. I'd add to this game sea wawing, ship upgrading, and also taranating smaller ships to sink them. Liked the pirateish atmosphere.

Submitted(+1)

I liked the tone, music and atmosphere. Really reminds me of some good games I played in my childhood.

Unfortunatelly as mentioned below as soon as I collide with anyone the bugs started appearing. :/

Submitted(+1)

Liked the Idea.

 Could do with some instructions,

If i collide with a ship i would start sailing sideways

and as mention in previous comment   you get teleported  away.

Submitted(+2)

I experienced a game breaking bug that teleported my ship away from the map after buying 100 cannonballs.