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Sparkles's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Visuals | #43 | 3.158 | 3.158 |
Mood | #45 | 2.947 | 2.947 |
Overall | #52 | 2.789 | 2.789 |
Audio | #53 | 2.632 | 2.632 |
Gameplay | #67 | 2.421 | 2.421 |
Ranked from 38 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Engine
Unity
URL
https://github.com/quantm-labs/GameDevTV-2021
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Comments
Those crocs are seriously cool and i love the screen shakes. Awesome job.
Upcoming is a bugfix which solves some of the aiming issues...Adjusted the scene light a bit and pickup of gold will be more obvious (also hopefully fixed the change of level will work in WebGL).
I agree the blobs are cute!
I found it a little hard to play, movement a bit sluggish and the walls kept blocking my view.
Couldn't find a way out but can see it has potential!
IMO could do with a bit more power to the gun!
Has potential to be really fun!
I spoke with the artist (who also did the level design) before submitting. I told him the walls were too high. We will adjust, but as he was moving homes he couldn't do it before deadline anymore. I used the outline component, which helps a bit.
In our case the game was a mix between action, adventure and a story with a twist. AKA think Nier: Automata.
Those Crocs are very cute :D, such a shame to shoot them :).
Maybe it's my computer but i was finding it very sluggish to get around the map. I also wasn't completely sure on my objectives, besides blowing up cute crocs :D.
But a fun game still :)
The postprocessing demands quite abit...that is why the Windows build is better. The blobs really look like crocs? :D