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A jam submission

Pyrite's PlunderView game page

Attack ships to get gold, but beware not all ships are there for the taking!
Submitted by Omega grim, Tamran — 18 hours, 58 minutes before the deadline
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Pyrite's Plunder's itch.io page

Results

CriteriaRankScore*Raw Score
Gameplay#123.6143.614
Mood#293.3413.341
Overall#303.2163.216
Audio#412.9772.977
Visuals#542.9322.932

Ranked from 44 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Engine

Unity

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Comments

Viewing comments 25 to 21 of 25 · Next page · Last page
Submitted

Nice game!
I liked the scenes transitions, they are very smooth.
the gameplay is also great but more shooting feedback will be good.

btw if you can play the game that I made and give me some feedback I really appreciate it :)

Developer

Thank you for playing!

Submitted

Nice work, reminds me a bit of sid meiers pirates which was an awesome game. Good structure of a game that you could add on to. I played it tonight on my livestream and if you wanted to see the replay you can below 

Developer(+1)

Thanks for playing!

I watched the stream. Thanks for the kind words.

Submitted

Great submission, Lots of fun.

Developer

Thanks! We are glad you had fun.

Submitted

Nice arcade game, it gets a bit chaotic after a while! :D

Developer(+1)

Thanks!

That's the idea, you are only meant to last for about 5 minutes. Because of a miscalculation the game doesn't reach max difficulty for  over 2 hours. Since it isn't a bug, we can't touch it until after the jam.

Submitted

Short, basic, gameloop works well. It all works together, nice job! :) What I also noticed that might need some fixing is that npc ships spawn/pop in occasionally in view. The power-ups are a great addition, maybe some more visual feedback would be nice after collecting them.

Developer

Thanks! 

The ships should spawn in view, but not on top of the player. We just need to increase the distance at which they spawn from the player. This will need to wait until after the jam of course.

For the powerups, we could add the powerup icon to the top with a timer going around it. Inside the icon could have  number representing how many you have.  

Thanks for the idea!

Viewing comments 25 to 21 of 25 · Next page · Last page