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MUMMY RELIVES's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #42 | 4.040 | 4.040 |
Aesthetics | #42 | 4.320 | 4.320 |
Music | #57 | 3.880 | 3.880 |
Sound | #68 | 3.600 | 3.600 |
Mechanics | #85 | 3.760 | 3.760 |
Theme | #107 | 3.840 | 3.840 |
Story | #213 | 2.840 | 2.840 |
Ranked from 25 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game total?
2
Did you use any existing assets? If so, list them below.
Model : Dungeon Assets - Quaternius → https://quaternius.com/packs/modulardungeon.html City of Brass (Epic Game Marketplace) Infinity Blade : Effects (Epic Game Marketplace) Plants : https://polyhaven.com/ Sounds : https://freesound.org/ , https://www.zapsplat.com/, https://freesfx.co.uk/, https://pixabay.com/, https://sonniss.com/, https://sound-effects.bbcrewind.co.uk/ Images : https://pixabay.com/ Textures : https://ambientcg.com/
Link to your source?
Github link : https://github.com/Romulus51/Project-IndianaMeatBoy
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Comments
You guys did a great job on the first-person platforming. Felt very precise and fun. I like the idea of the special tiles to help get across obstacles. Overall presentation and look is fantastic and appreciated the settings available to the player.
This is neat!! It reminds me of 90's FPS platforming or Mirror's Edge, and it controls really well. Runs super smooth, too. :) I could NOT get the hang of the timing for the "water speed" power-up, though, haha. And I loved the DOOM-ification of Level 4!
Nice game, the platforming feels really good!
Looks great, runs great, and definitely has the best first person controller I've seen in the Jam so far :)
This has some really nice platforming. Great work putting this together.
What did the first powerup do?
I think having to restart from the beginning made it a little more frustrating than it needed to be. It would have been cool to see the corpses of your previous runs hung up in the spikes or wherever you died