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Live Die Reboot's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Sound | #722 | 1.193 | 1.600 |
Theme | #743 | 1.640 | 2.200 |
Fun | #821 | 1.491 | 2.000 |
Aesthetics | #830 | 1.491 | 2.000 |
Mechanics | #861 | 1.193 | 1.600 |
Music | #861 | 0.745 | 1.000 |
Story | #893 | 0.745 | 1.000 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game total?
1
Did you use any existing assets? If so, list them below.
Unity starter assets 3rd person controller
Link to your source?
https://github.com/juicedup12/LiveDieReboot
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Comments
I died so fast I really did not get to see what this game was about. I think I waited to long and the explosion just covered the whole screen I could not get past it. At least you got in a submission for the game jam.
RAGDOLL PHYSICS FOR THE WIN!
I died a lot! Congrats on the submission 😎
I can't seem to "hold to throw"
sorry, it's an incomplete mechanic.
i'll see if I can fix it
Hey, despite the bugs I managed to beat level 3. You should consider re-visiting this in the future.
So glad to hear that!
And yes I'd love to expand on it.
Hi, can you please change your source link to this? https://github.com/juicedup12/LiveDieReboot