Day 1
Me and KnowledgeCat247 have teamed up to create a platformer game where player will get ability from the last enemy that killed him. For example if hero will be killed by a spider he will be able to climb on walls (Just example). Player will then need to use different abilities to complete the level, while the death will change hero's approach.
Day 2
Created character controller for running around and jumping and flipping sprite. Also used new Unity input system so game will be playable with either keyboard or gamepad
Day 4
Today I added spawn point for player, for now when player dies he will revive there and finish to complete level and be teleported to different level. Also added mechanic for climbing on Ladder and some nature hazard (spikes) that will take health from player and knock him back. Tried to add some post processing to make it more eye appealing for now even when It is still in extremely early phase. KnowledgeCat247 did create tile map for ground and started working on character.