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The Adventure of Ignatius: Between Two Worlds's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #487 | 2.694 | 4.667 |
Story | #499 | 1.925 | 3.333 |
Sound | #569 | 1.925 | 3.333 |
Music | #614 | 1.732 | 3.000 |
Fun | #658 | 2.117 | 3.667 |
Mechanics | #691 | 1.925 | 3.333 |
Aesthetics | #787 | 1.732 | 3.000 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game total?
Two. (Andy Hotzler and Logan Baucum)
Did you use any existing assets? If so, list them below.
Knight asset (https://manneko.itch.io/solustheknight); Advanced Locomotion System - Community Version (https://github.com/dyanikoglu/ALS-Community). Low-poly assets (https://kaylousberg.itch.io/kaykit-dungeon-remastered). Realistic dungeon assets (https://www.unrealengine.com/marketplace/en-US/product/a5b6a73fea5340bda9b8ac33d877c9e2). Free/CC0 SFX and audio from freesound.org
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Comments
That was really fun, great job! I really liked the medieval style music too, it fits the theme really well. It's like playing two games in one, and they help each other out!
Cool concept
Good idea!
The knight was really funny when running and when turning his body when a little side-way, and the camera when though some walls. It is a little confusing on how to change dimensions at the beginning, but once you understand it is a good puzzle game. Loved the sound!
It is a good idea and a good game. Needs a little polish, but for 10 days work, it is really good. Congrats!