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Chalk Defender's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Music | #349 | 2.946 | 3.125 |
Story | #567 | 1.768 | 1.875 |
Sound | #584 | 1.886 | 2.000 |
Mechanics | #605 | 2.239 | 2.375 |
Fun | #616 | 2.239 | 2.375 |
Aesthetics | #714 | 2.003 | 2.125 |
Theme | #757 | 1.768 | 1.875 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game total?
1
Did you use any existing assets? If so, list them below.
yes, (Game engine) Unity3D Personal Edition (Sound Effects) FREE Casual Game SFX Pack (Textures) FREE Stylized PBR Textures Pack (Stick Figure Animation) Pivot Animator V5 (Music) Absolutely Free Music
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Comments
It seemed the controls wouldn't register, and it was hard trying to figure out what I was supposed to do. Besides that it looks like you did a great job! Would appreciate if you could check out mine! :)
Cool concept, groovy music, good job!
Cool concept, groovy music, good job!
bit confused at first, but decent game
A little bit confusing at first but it's a nice simple game :)
Game Play:
Clear the blocks being created by clicking on the end block. If a blue sparkle appears at the end, a new block is being created and the current block cannot be cleared. For every 5 blocks cleared you are granted a new character. Survive the timer to get to the next level.
Would be nice to know how to play the game.
Seems like there was an idea here, but maybe not enough time to quite complete it? It took me good long while to figure out what you were even supposed to do (click the edge of the enemy...rock? to send out one of your own dudes) but I couldn't really figure out any of the mechanics beyond that, like how did I get more dudes, was there anything more to it overall etc. But definitely different!
Thank you.
You can get more dudes by clearing the blocks. For every 5 blocks cleared you get an additional dude.
This is my first run at doing a jam and this type of game, and the limited timeframe for the jam really pushed me.