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Hero's Redemption's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Story | #55 | 3.704 | 3.704 |
Theme | #74 | 4.185 | 4.185 |
Aesthetics | #144 | 3.778 | 3.778 |
Sound | #207 | 3.148 | 3.148 |
Music | #213 | 3.370 | 3.370 |
Fun | #443 | 2.815 | 2.815 |
Mechanics | #462 | 2.741 | 2.741 |
Ranked from 27 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game total?
1
Did you use any existing assets? If so, list them below.
Gothicvania Town (2D)
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Comments
Story of my life!
I was a little unclear on how the two worlds "connected" and I wasn't able to progress in any real way as the adventurer. Still, great art, both the characters and background, and I like the concept of being an old man dreaming of another life. The tonal switch in music ambiance really sold the transition.
If I were to put on my designer hat, I would suggest that any found "medications" transition the character to the other world, where the player can progress and see what's different and what is paralleled, then eventually switch back, and so on. Seems like a tidy, interesting game loop.
Enjoyed your entry! Good luck in your future endeavors (and go easy on the brewskis)
Thank you so much for playing!!
founding medication on the way is definitely a great idea since right now the player is just wandering in the hospital looking for exit. To answer your question, the "way to win" is keep fighting off ghost in the hallucination and looking for the exit in the hospital.
It is definitely a bit confusing since you can chug meds or beer at any time but if given more time I would have done something that makes it more clear. Thank you for your advice!! And if you like the plot, I think you would really enjoy the other ending as well:)