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A jam submission

Drunken Bar-BarianView game page

Submitted by Stringsnapper, L037
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Drunken Bar-Barian's itch.io page

Results

CriteriaRankScore*Raw Score
Story#4991.9253.333
Aesthetics#6422.3094.000
Fun#6951.9253.333
Theme#7161.9253.333
Mechanics#7421.7323.000
Sound#7761.1552.000
Music#9060.5771.000

Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How many people worked on this game total?
2

Did you use any existing assets? If so, list them below.
Animations and character models from mixamo, https://assetstore.unity.com/packages/3d/environments/landscapes/low-poly-simple-nature-pack-162153, https://assetstore.unity.com/packages/3d/environments/low-poly-woods-lifestyle-65306, https://assetstore.unity.com/packages/2d/textures-materials/glass/stylized-grass-texture-153153

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Comments

Submitted (2 edits) (+1)

This game had a really nice concept!

The story was fun, but I did have an issue where in my first playthrough, I died to zombies and in my second and third I couldn't see any zombies at all. After redownloading it worked.

Instructions on how to hit the zombies would also be nice! I also couldn't find the exit game button so I had to manually end the task.

Overall though, this was a fun concept! Keep it up!

Submitted(+1)

I had fun with this, but I wish there was more feedback when you are hitting the zombies or getting hit.  Sometimes I couldn't tell I hit a zombie until they fell over and dropped the loots.  It seemed like sometimes they played a hit animation, but not always.   I was kiting a group of them around and I'm not sure when I got hit, I just noticed my health was down a bit.  I think maybe an arrow or map to tell you where the portal is would also be helpful.  I noticed there was a clock when I had less than 2 minutes left and started running to find the portal.  I did manage to find it and get through.  I think I got lucky. :) 

Developer(+1)

Thank you for your great feedback. Yes the hit detection for the zombies was a bit buggy. Fixed it in a more recent version but did not get around to uploading it yet. Also working on some cool blood vfx right now. Will try to work in more visual feedback overall.

Submitted

That sounds cool :D