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Humanity's Last Stand's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #606 | 2.673 | 5.000 |
Music | #657 | 1.871 | 3.500 |
Mechanics | #784 | 1.871 | 3.500 |
Story | #824 | 1.336 | 2.500 |
Aesthetics | #863 | 1.871 | 3.500 |
Fun | #870 | 1.604 | 3.000 |
Overall | #886 | 1.604 | 3.000 |
Sound | #909 | 1.069 | 2.000 |
Ranked from 2 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game in total?
1
Did you use any existing assets? If so, list them below.
All music and sounds are free asset store items
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Comments
where is the skip button? :D and exit? sfx are so loud and enemies can be a bit bigger, hard to shoot... also simple particles at destroy will be nice... but not bad at all
Yeah, exit button was a miss, apologies. :( Volume didn't seem loud to me, but I don't use headphones, probably should be a test item.
Difficulty was intentional, obviously testing feedback for a full release would be done.
Appreciate the comments.
I really liked this, the minimalist art style is fantastic. The upgrade system really works and feels great when you've upgraded your rate of fire. I would've turned the gunfire sound down a lot, had to take my headphone off after a while because it was so overwhelming, but enjoy it otherwise, good job!