Very nice game, I really liked it. I think it would be cool if the ship moves a little faster. Also loved the music and sound design, they create a nice atmosphere.
Play game
Last Stand - GDTV GameJam's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Sound | #106 | 3.467 | 3.467 |
Music | #219 | 3.400 | 3.400 |
Overall | #279 | 3.400 | 3.400 |
Aesthetics | #309 | 3.533 | 3.533 |
Story | #351 | 2.600 | 2.600 |
Theme | #401 | 3.267 | 3.267 |
Fun | #407 | 3.067 | 3.067 |
Mechanics | #428 | 2.867 | 2.867 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game in total?
6
Did you use any existing assets? If so, list them below.
No
Comments
I liked this one, I thought the mechanics were clean and the sound, music, and visuals really set the atmosphere and gave a unique feel to the game. Nice job on the submission!
Nice work!
Here are some of the things I liked about the game:
- The vibe created by the simple art style, paired with the chill music
- The log entry at the start played into the story and immersion
- The thruster animation was neat
- I know others asked for a fuel indicated but I liked the subtlety of it being baked into the ship itself
Some things that I think could be improved:
- The volume of wrench pickups paired with how forgiving the shield is made the game quite easy
- There isn't much threat for staying at the back so you have maximum time to react to incoming fuel. This also reduces the challenge a bit
Have to love the captain's log. I didn't manage to get a fuel canister in 3 tries, turning is too difficult I think
Grats on completing the game! It would be nice to have a fuel indicator in the UI.
Not sure why the use of thrust was required in space, unless there was a black hole at the bottom of the screen. Agree with other comments that ship controls felt slow. Almost impossible at times to get to fuel unless you stay in the center of the screen, but maybe that was the idea. Made it through the 3 minutes fairly easily though. Shield felt redundant with the amount of wrenches available.
Nice done! controlling the ship felt a bit slow, but i love the idea of keeping yourself moving by collecting fuel
Leave a comment
Log in with itch.io to leave a comment.