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A jam submission

ChaosTank (Unreal Engine 5)View game page

Pilot a realistic tank while destroying as much of the environment as possible and find the last stand !
Submitted by Laurent Ongaro - GameaMea Studio (@gameameastudio) — 4 days, 2 hours before the deadline
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Play Chaos Tank

ChaosTank (Unreal Engine 5)'s itch.io page

Results

CriteriaRankScore*Raw Score
Sound#7581.5282.333
Aesthetics#7622.1823.333
Overall#9091.5282.333
Mechanics#9491.3092.000
Fun#9611.3092.000
Music#9930.6551.000
Story#10120.6551.000
Theme#10240.8731.333

Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How many people worked on this game in total?
1

Did you use any existing assets? If so, list them below.
"Modular Military Operation Urban Training Environment" and assets from Vigilante in the Epic Game Marketplace

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Comments

Submitted

Can you upload it to itch.io?

Developer (3 edits)

No sorry I can’t because there is a 1 GB limit in itch.io for packages to download. Mines are too big.

Submitted

Ok, thanks 

Submitted(+1)

I'm really impressed with the movement physics. The firing reaction is pretty awesome and satisfying.

Developer (1 edit) (+1)

Thanks ! It was a hard job to make the tank movement. Much more than I expected.

FYI, I used the “Chaos Physic” engine in UE5. It’s a great feature for realistic physic movements

But the free assets that I’ve downloaded from in the Epic game store use the old “PhyX engine” of the previous versions of unreal engine. I had to recreate all the physic movements and apply them to the “skeleton of the Tank” (aka wheels, tracks, turret, gun…)

Submitted

1.71 GB 😲 I got only 1 GB per day it's a game jam bro make small games 

Developer (2 edits)

I’d like too have smaller packages, but all the assets are near photo-realistic, so they are big !! I’ve tried to make the game as light as unreal engine 5 permit.

The links are stored on public clouds (dropbox and google drive) so why do you speak about 1 GB limit per day ?