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A jam submission

Wrecking FactoryView game page

Build contraptions to break down the walls.
Submitted by Xquas โ€” 20 hours, 11 minutes before the deadline
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Wrecking Factory's itch.io page

Results

CriteriaRankScore*Raw Score
Fun#5552.6463.500
Music#5582.2683.000
Sound#5652.2683.000
Overall#7582.0792.750
Mechanics#7631.8902.500
Aesthetics#8451.8902.500
Story#9380.9451.250
Theme#10180.9451.250

Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How many people worked on this game in total?
1

Did you use any existing assets? If so, list them below.
Sound Effects: Success by Kagatini, Locker Slam by chiripei, Dong by Daphne, Pirate Cannon Shot by MATRIXXX, Sword Shing by Department 64, Bumper Hit by Game_Boy, dryer_door_open by joedeshon, Bricks by jeshodi84, Metal Clank by Ryanz

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Comments

Submitted

Hello! ๐Ÿ‘‹

๐ŸŽฎ Overall: This game was fun and had me trying to figure out strategies to solve the puzzles.

๐Ÿ˜„ Fun: The gameplay was engaging, with a good balance of challenge and strategy.

๐Ÿ›ด Theme: The theme wasn't entirely clear, but it seemed like you were going for "last block standing" maybe?

๐ŸŽจ Aesthetics: The aesthetics were very basic; some polish could make a big difference for a game like this.

๐ŸŽถ Music: The music was a bit intense for a slow puzzle game, but it wasn't bad.

๐Ÿ”Š Sound: The sounds were ok and complemented the gameplay.

โš™๏ธ Mechanics: The mechanics felt solid overall, though more ways to manipulate the balls would be nice. The ghost image for the paddle was a great touch.

๐Ÿ“– Story: I did not see any story elements implemented.

Great job on the submission! ๐Ÿ‘

Submitted (1 edit)

Okay. My level 1 solution wasn't very efficient, but it worked :D

this was a lot of fun. I'll be back to try other levels. don't really see how it relates to the theme though?

Developer

Thanks for playing! Yeah my original idea was that you had to destroy all the bricks, and something special would happen for the last brick, but as I started developing the game more that didnโ€™t really work and I honestly just forgot to put something relating to the theme in.

Submitted

I enjoyed it even though I couldn't get past level 4.
I liked that I was able to play the later level though and the castle was especially fun. I found the last level easier than level 4 but that might just be me.
The music suits the game well and the menus animations are a nice touch.