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The Last Stand - [GameDev.tv Game Jam 2024]'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Music | #546 | 2.400 | 3.667 |
Theme | #548 | 2.837 | 4.333 |
Fun | #579 | 2.619 | 4.000 |
Mechanics | #606 | 2.400 | 3.667 |
Overall | #728 | 2.182 | 3.333 |
Aesthetics | #762 | 2.182 | 3.333 |
Story | #768 | 1.528 | 2.333 |
Sound | #949 | 0.873 | 1.333 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game in total?
1
Did you use any existing assets? If so, list them below.
Assets from Kay Lousberg and Kenny (details in the source and on the front page)
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Comments
That's a good starting point.
A way to highlight the selected hero would make it easier to send them where they're needed.
I also noticed that the building block the terrain behind them, so the heroes can't be directed close enough to the back of the building if an enemy is attacking there.
I share your opinion, and there are no spawns after the Houses are destroyed.