i want to know something to make the game better, but i don't know where to ask
that's what this is for i would think
ok, if you know, how can i check if the X of an object is increasing?
you could try:
(object create event)
x_coordinate = x;
(object step event)
var object_x = x;
if(object_x > x_coordinate){
stuff
}
this will only check if the x coordinate is larger than it was when the object was created. I might be able to make it work every step, but it would depend on your code
ok, i think it will work, thanks!