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(1 edit)

you could try:

(object create event)

x_coordinate = x;

(object step event)

var object_x = x;

if(object_x > x_coordinate){

stuff

}

this will only check if the x coordinate is larger than it was when the object was created. I might be able to make it work every step, but it would depend on your code

ok, i think it will work, thanks!