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Mirrored Shots's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Game Play | #23 | 1.565 | 1.750 |
Game Design | #25 | 1.789 | 2.000 |
Graphics | #25 | 1.342 | 1.500 |
Respect of the Themes | #27 | 1.342 | 1.500 |
Sounds | #27 | 0.894 | 1.000 |
Music | #27 | 0.894 | 1.000 |
Overall | #28 | 1.304 | 1.458 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Simple but neat game. I included it in my 10th Creative Games Jam compilation video series, if you’d like to take a look. :)
Thank you so much. I'm going to upload a new improved version of the game with new adittions to gameplay, music and also a better desing to explain the game.
This is a cool idea - I like that you mixed damaging bullets with the ones you can mirror. If you decide to work more on this game, I think it would be interesting to see different types of projectiles that change from damaging to reflectable on some condition (e.g. proximity, timer, enemy ship's health).
Happy you liked it. And thank you, that's a very interesting idea, I take it for future adittions to the game.