Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

Idle forestView game page

Player control a world, plant trees, build factories, and deal with the tradeoff between development and environment.
Submitted by hundun — 10 hours, 36 minutes before the deadline
Add to collection

Play game

Idle forest's itch.io page

Link to gameplay video
https://www.bilibili.com/video/BV1Eo4y1p7PW/

Team
Ziyi Hao: game designer
Yuxin Fan: value designer
Wujie Wei: programmer
Cheng Li: programmer
Qinhang Zhang: programmer
Enning Zhang: programmer
Ziyi Wang: Artist
Qinghua Zhang: Artist
Dai: Musician

Tools and Resources
Unity

Estimated work hours
120

Forest?
Player control a world, plant trees, build factories, and deal with the tradeoff between development and environment.

License
CC BY-NC-SA 4.0

Theme
Player collect thank-you hearts by completing quests.

Leave a comment

Log in with itch.io to leave a comment.

Comments

Thanks for jamming, I really enjoyed playing this game! It took a moment to get a hang of it but once I did, I spent quite a while trying to balance CO2 amount and finances - even after completing all the quests. I could leave it on in the background for the whole day to watch my forests - and wallet - thrive! I was sad when losing those lakes, I wonder if there was a way to save them somehow…

The CO2 amount could maybe have a color code to show the player if it’s going up or down? Green for down, red for up? That way it you could quickly react if the CO2 is going up too much. But on the other hand, not many business owners manage their CO2 impact in real-time - your game is a very nice reminder that they should.

Developer

Thanks for playing. The game release updated, the resource changing speed number and color show in UI. The UI treats CO2 and Coin equally, doesn't consider which changing is bad or good -- green for up, red for down (the color mapping may be a part of localization?).