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Starlink: uprising's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Technical | #4 | 3.819 | 4.222 |
Gameplay | #7 | 3.719 | 4.111 |
Overall | #14 | 3.283 | 3.630 |
Theme Use | #16 | 3.719 | 4.111 |
Innovation | #25 | 3.216 | 3.556 |
Audio | #31 | 2.613 | 2.889 |
Graphics | #35 | 2.613 | 2.889 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How was your jamming experience? Were you able to produce more or less than you expected?
When I look back, I have made way more then I expected. Of course it always could be more but I had much fun while making it!
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Comments
That was so much fun! It was such a relaxing game, just flying around building the ship and destroying enemies. I did die very suddenly which I didn't really understand why it happened, but this was fantastic. The music fit the game very well too! Great work on this!
I like how you can make your little satellite bigger and bigger had it covering most the screen.
Wow really cool! I liked the minimap and the quick tutorial pop ups. I got a little confused how to build the ship after destroying one. But still, super awesome for a jam game! Great job~ Please check out 'Europa' if you have free time.
This is cool! The fact that we can build our own ship is awesome! It looks like a mix between agar.io and robocraft, it's impressive that you managed to make this in one week!
Thank you very much! The ability to build a ship was one of my main keys for the game, tried such systems before but it's the first that worked correctly. It took me a lot of time, but I am glad I coded it modular from the beginning. Later in the week I was able to add new objects very easy but had to switch to other aspects of the game. If you have any other thoughts or ideas left just let me know, I would love to discuss them!
And besides of this I have to say I am also very impressed of your game, for me one of the best entries of this jam!
Thank you very much for my game!
Thinking about what you could improve, I think that some additionnal weapons would be a good idea. "Elite starships" could be a great add to your game, also.
Yeah, the game needs more weapons that's absolutely right. I haven't thought about elite enemies, it's a great idea for challenging the player if he wants to. I will add some!
nice game i like it please add more components
Thanks, as most basic mechanics are working it has a high priority on my todo list^^