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Cyber Sniper's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #59 | 2.390 | 2.857 |
Originality | #59 | 2.630 | 3.143 |
Overall | #61 | 2.462 | 2.943 |
Theme Use | #61 | 2.988 | 3.571 |
Fun | #62 | 2.032 | 2.429 |
Design | #63 | 2.271 | 2.714 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
What was the theme you used for your entry?
Sniper Boss Fight
What was the most challenging part of making your entry?
Making the bullet shoot in the direction that I wanted.
What was the most fun part?
Making the pixel art designs for the game and making the animations.
Anything else to add? (important controls, assets used, special mentions, etc)
You have to stand on the ground to shoot, no jumping in the air when shooting a sniper rifle.
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Comments
That was a fun little idea! I liked having to find the bosses weakspot and move around to shoot it. I would love some kind of indication of how much health the boss has though. I enjoyed jumping around but gave up because I didn't know how much more to shoot it (after already shooting it a bunch :) )! But nice work overall!
Had a hard time aiming. I'm sure I was doing something incorrect...
So the art is great, minimal and cool, but the overall gameplay is lacking, I don't know how much health the boss has, the bullets sometimes go into random directions.
Regarding the game feel i suggest you to watch this video of Vlambeer, it teache what makes a game fell good to play.
Agree with Tozzo! A good concept, I really like the idea of a sniper being assigned to kill a giant monster. But I was confused how much health it had left or how to win! Could definitely see you going further if you had more time!
You can shoot yourself by the way :)