27 entries were submitted between 2024-12-13 22:59:00 and 2024-12-20 22:59:00. 49 ratings were given to 26 entries (96.3%) between 2024-12-20 22:59:00 and 2025-01-03 05:00:00. The average number of ratings per game was 1.8 and the median was 2.
Criteria | Rank | Score* | Raw Score |
Overall | #1 | 4.000 | 4.000 |
Project Viablity | #1 | 4.500 | 4.500 |
Innovation/Creativity | #1 | 4.000 | 4.000 |
Gameplay: How fun is the game? | #2 | 3.500 | 3.500 |
Presentation: How polished is the game? | #6 | 3.500 | 3.500 |
Adherence to theme | #11 | 2.121 | 3.000 |
Criteria | Rank | Score* | Raw Score |
Gameplay: How fun is the game? | #1 | 3.536 | 5.000 |
Project Viablity | #2 | 3.536 | 5.000 |
Adherence to theme | #2 | 3.536 | 5.000 |
Overall | #2 | 3.536 | 5.000 |
Innovation/Creativity | #3 | 3.536 | 5.000 |
Presentation: How polished is the game? | #4 | 3.536 | 5.000 |
Criteria | Rank | Score* | Raw Score |
Innovation/Creativity | #1 | 4.000 | 4.000 |
Gameplay: How fun is the game? | #2 | 3.500 | 3.500 |
Overall | #3 | 3.500 | 3.500 |
Project Viablity | #3 | 3.500 | 3.500 |
Presentation: How polished is the game? | #6 | 3.500 | 3.500 |
Adherence to theme | #15 | 1.414 | 2.000 |
Criteria | Rank | Score* | Raw Score |
Presentation: How polished is the game? | #1 | 4.500 | 4.500 |
Adherence to theme | #1 | 4.000 | 4.000 |
Overall | #3 | 3.500 | 3.500 |
Project Viablity | #5 | 3.000 | 3.000 |
Gameplay: How fun is the game? | #5 | 3.000 | 3.000 |
Innovation/Creativity | #13 | 1.500 | 1.500 |
Criteria | Rank | Score* | Raw Score |
Presentation: How polished is the game? | #1 | 4.500 | 4.500 |
Overall | #3 | 3.500 | 3.500 |
Adherence to theme | #4 | 3.000 | 3.000 |
Innovation/Creativity | #4 | 3.500 | 3.500 |
Project Viablity | #5 | 3.000 | 3.000 |
Gameplay: How fun is the game? | #11 | 1.500 | 1.500 |
Criteria | Rank | Score* | Raw Score |
Adherence to theme | #3 | 3.333 | 3.333 |
Presentation: How polished is the game? | #3 | 4.000 | 4.000 |
Gameplay: How fun is the game? | #4 | 3.333 | 3.333 |
Innovation/Creativity | #5 | 3.000 | 3.000 |
Overall | #6 | 3.333 | 3.333 |
Project Viablity | #9 | 2.333 | 2.333 |
Criteria | Rank | Score* | Raw Score |
Overall | #7 | 3.000 | 3.000 |
Innovation/Creativity | #9 | 2.500 | 2.500 |
Gameplay: How fun is the game? | #11 | 1.500 | 1.500 |
Project Viablity | #12 | 1.500 | 1.500 |
Adherence to theme | #12 | 2.000 | 2.000 |
Presentation: How polished is the game? | #13 | 1.500 | 1.500 |
Criteria | Rank | Score* | Raw Score |
Innovation/Creativity | #5 | 3.000 | 3.000 |
Gameplay: How fun is the game? | #6 | 2.667 | 2.667 |
Overall | #7 | 3.000 | 3.000 |
Project Viablity | #8 | 2.667 | 2.667 |
Presentation: How polished is the game? | #9 | 2.667 | 2.667 |
Adherence to theme | #10 | 2.333 | 2.333 |
Criteria | Rank | Score* | Raw Score |
Project Viablity | #3 | 3.500 | 3.500 |
Overall | #7 | 3.000 | 3.000 |
Adherence to theme | #8 | 2.500 | 2.500 |
Innovation/Creativity | #9 | 2.500 | 2.500 |
Gameplay: How fun is the game? | #9 | 2.000 | 2.000 |
Presentation: How polished is the game? | #11 | 2.000 | 2.000 |
Criteria | Rank | Score* | Raw Score |
Adherence to theme | #4 | 3.000 | 3.000 |
Project Viablity | #5 | 3.000 | 3.000 |
Overall | #7 | 3.000 | 3.000 |
Gameplay: How fun is the game? | #8 | 2.333 | 2.333 |
Presentation: How polished is the game? | #8 | 3.000 | 3.000 |
Innovation/Creativity | #11 | 2.000 | 2.000 |
Criteria | Rank | Score* | Raw Score |
Gameplay: How fun is the game? | #6 | 2.667 | 2.667 |
Innovation/Creativity | #8 | 2.667 | 2.667 |
Project Viablity | #9 | 2.333 | 2.333 |
Presentation: How polished is the game? | #9 | 2.667 | 2.667 |
Overall | #11 | 2.667 | 2.667 |
Adherence to theme | #13 | 1.667 | 1.667 |
Criteria | Rank | Score* | Raw Score |
Adherence to theme | #4 | 3.000 | 3.000 |
Innovation/Creativity | #5 | 3.000 | 3.000 |
Project Viablity | #11 | 2.000 | 2.000 |
Gameplay: How fun is the game? | #11 | 1.500 | 1.500 |
Overall | #12 | 2.500 | 2.500 |
Presentation: How polished is the game? | #15 | 1.250 | 1.250 |
Criteria | Rank | Score* | Raw Score |
Adherence to theme | #4 | 3.000 | 3.000 |
Gameplay: How fun is the game? | #9 | 2.000 | 2.000 |
Innovation/Creativity | #11 | 2.000 | 2.000 |
Overall | #13 | 2.000 | 2.000 |
Presentation: How polished is the game? | #16 | 1.000 | 1.000 |
Project Viablity | #16 | 1.000 | 1.000 |
Criteria | Rank | Score* | Raw Score |
Adherence to theme | #8 | 2.500 | 2.500 |
Gameplay: How fun is the game? | #11 | 1.500 | 1.500 |
Presentation: How polished is the game? | #11 | 2.000 | 2.000 |
Project Viablity | #12 | 1.500 | 1.500 |
Innovation/Creativity | #13 | 1.500 | 1.500 |
Overall | #14 | 1.500 | 1.500 |
Criteria | Rank | Score* | Raw Score |
Innovation/Creativity | #13 | 1.500 | 1.500 |
Presentation: How polished is the game? | #13 | 1.500 | 1.500 |
Adherence to theme | #14 | 1.500 | 1.500 |
Overall | #14 | 1.500 | 1.500 |
Project Viablity | #16 | 1.000 | 1.000 |
Gameplay: How fun is the game? | #16 | 1.000 | 1.000 |
Criteria | Rank | Score* | Raw Score |
Presentation: How polished is the game? | #4 | 3.536 | 5.000 |
Gameplay: How fun is the game? | #15 | 1.414 | 2.000 |
Overall | #16 | 1.414 | 2.000 |
Innovation/Creativity | #18 | 0.707 | 1.000 |
Adherence to theme | #18 | 0.707 | 1.000 |
Project Viablity | #19 | 0.707 | 1.000 |
Criteria | Rank | Score* | Raw Score |
Project Viablity | #15 | 1.333 | 1.333 |
Gameplay: How fun is the game? | #16 | 1.000 | 1.000 |
Adherence to theme | #16 | 1.000 | 1.000 |
Innovation/Creativity | #16 | 1.333 | 1.333 |
Presentation: How polished is the game? | #16 | 1.000 | 1.000 |
Overall | #17 | 1.333 | 1.333 |
Criteria | Rank | Score* | Raw Score |
Gameplay: How fun is the game? | #16 | 1.000 | 1.000 |
Adherence to theme | #16 | 1.000 | 1.000 |
Presentation: How polished is the game? | #16 | 1.000 | 1.000 |
Project Viablity | #16 | 1.000 | 1.000 |
Innovation/Creativity | #17 | 1.000 | 1.000 |
Overall | #18 | 1.000 | 1.000 |
Criteria | Rank | Score* | Raw Score |
Innovation/Creativity | #18 | 0.707 | 1.000 |
Adherence to theme | #18 | 0.707 | 1.000 |
Project Viablity | #19 | 0.707 | 1.000 |
Gameplay: How fun is the game? | #19 | 0.707 | 1.000 |
Presentation: How polished is the game? | #19 | 0.707 | 1.000 |
Overall | #19 | 0.707 | 1.000 |
Criteria | Rank | Score* | Raw Score |
Innovation/Creativity | #18 | 0.707 | 1.000 |
Adherence to theme | #18 | 0.707 | 1.000 |
Project Viablity | #19 | 0.707 | 1.000 |
Gameplay: How fun is the game? | #19 | 0.707 | 1.000 |
Presentation: How polished is the game? | #19 | 0.707 | 1.000 |
Overall | #19 | 0.707 | 1.000 |