اعجبتني اللعبة كثيرا :)
Play game
Nahool | نحول's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
المؤثرات الصوتية | #14 | 3.151 | 3.151 |
استخدام موضوع الزنقة | #19 | 3.245 | 3.245 |
Overall | #22 | 3.110 | 3.110 |
عامل التسلية والاستمتاع | #23 | 3.000 | 3.000 |
الرسوميات | #25 | 3.264 | 3.264 |
استخدام ودعم للغة العربية | #31 | 3.151 | 3.151 |
الإبداع | #42 | 2.849 | 2.849 |
Ranked from 53 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Gameplay Link (prefer to be a YouTube link...not private, unlisted or public)
https://youtu.be/awah4gSDrEE
كيف استخدمت (سخرت) موضوع الزنقة في لعبتك؟
اللعبة تتحدث عن نحلة صغيرة كانت تبحث عن أمل في إعادة انعاش البيئة، و هنا يأتي دور اللاعب في حماية النبتة من أمواج الأعداء القادمة.
اسم محرك الالعاب المستخدم:
Unreal Engine5
هل أنشأت غالبية الرسومات خلال زنقة الالعاب؟
نعم
:هل استخدمت مصادر خارجية للعبتك، اذكرهم هنا
نعم، dreamscape foliage
تم تطوير اللعبه في دولة:
Saudi Arabia, Jordan, Egypt
Comments
nice graphics and its cool how new areas are unlocked(colored) after each wave, and finally my fav part is how the music gets exciting more and more by time, good luck
Fun game, I like the concept of the surroundings being black and white with every wave spreading colour around, but here are my criticisms of it:
1. The options screen has white letters over an extremely white background. I could barely read anything on there.
2. The bee could jump but there wasn't any purpose to that.
3. There wasn't really any variety in the enemies other than their speed. And it's a really simple fix. Have the standard enemy, then the bear would be slower but take more than 1 hit to kill, and another enemy who attacks from high up, which would make you have to fly to get to it.
4. The ui of the game wasn't very clear on what it did. There is the bar on the bottom of the screen and the bar on top of the plant. I assume the plant one is its health but since everything was white i couldn't really see how much health it had left. I have no idea what the other bar does either.
5. The final cutscene has some weird colours (white grass for example) and a bit too brightness.
6. Finally, the soundtrack is pretty good, but i think the drum section comes in a bit too suddenly.
Hey Valonad! thankyou so much for taking your time playing this game
so answering your questions:
- Unfotunately i only had a little time for the options menu, so i just put the text there and kinda left it too quick because i had other bugs to fix
now for nahool and jumping And flying mechanics, we actually had 3 types of enemies, but some weird bug made it that it kept resetting itself and eventually it would get stuck underground, so we had to remove it due to lack of time. then comes our other 2 enemies, without realization one of the classes was a child of the other, in this scenario it was the grasshopper being a parent for the red panda, and i changed the grass hopper's attribute as the last thing i touched in code, and that made it reset for the red panda to just have the exact same stats.
The UI is a funny story, i would love it you can take 2 minutes and watch our video for the gameplay, so basically in our engine everything looked fine, the bee's health bar was red actually, and the flower's bar was green, but everytime we built the game, and packaged it, it kept disappearing and until this moment i have no idea why is it doing that.
lastly the grass shouldnt look white? i dont know what might have happened but its just another issue because each device depends on what their specs are, not that they are bad, but just yknow something being off with them.
i thankyou so much for this complete honest and detailed review, ill see them in advantage of fixing my upcoming projects!
Nice concept! The music was great, and I'm glad you've got a team from 3 arab countries at once! Great work folks
من الألعاب الممتعة فعلاً في المسابقة لكن عندي بعض الملاحظات:
1- نظام الطيران بالنحلة ما كان بيخدم اللعبة ، كان يفضل استخدامه
2- شاشة الاعدادات الكلام فيها لونه أبيض فوق خلفية بيضة فكان غير مقروء
3- قتل الأعداء غير ضروري باللعبة لانه السكور بيمشي بجميع الأحوال وبتنتقل للمرحلة يلي بعدها بس تخلص الموجة
4- يا ريت لو كان في انمشنز باللعبة كانت اللعبة بتكون حيوية اكتر
وبالتوفيق
Really nice idea, I loved it, especially the idea of blending between colors and black/white areas. also killing the bugs was so fun, I had to play it again after finishing the game just to mess with them xD
حلوة الفكرة والتنفيذ جميل بجد
فرق الصوت بان اكتر في رابع وخامس ويڤ وده للأسف مش واضح في الڤيديو كفايه عشان يعتبر في آخره
3> تسلم ايديكوا
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