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Brookwood: Pocket Tactics's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall, how good was the game? | #6 | 1.784 | 1.833 |
How fun was the game? | #6 | 1.460 | 1.500 |
Overall | #7 | 1.694 | 1.741 |
How visually pleasing was the game? | #8 | 1.839 | 1.889 |
Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
This is really cool! Throws me right back to "Advance Wars"! But I wish you had fixed some of the main bugs from the game-engine before you finished this. And you should have changed the music from the standard engine template that would have done sooo much (for the people who are familiar with the engine!)
bugs the game
ive never been much of a tactical rpg kind of guy but i did get softlocked when one of my red birds was placed between the rock and the lake... other than that though, with some spruced up graphics and better sound design, i think you could make this quite successful. good work!
ive never been much of a tactical rpg kind of guy but i did get softlocked when one of my red birds was placed between the rock and the lake... other than that though, with some spruced up graphics and better sound design, i think you could make this quite successful. good work!
Love the look, and really want to see the bugs worked out!
this is extremely impressive
I would like you to turn this into a full game. It was a little tedious to get to where the enemies were and it was a bit confusing at first, but this has a ton of promise and I’m super impressed by the graphics, the world, and especially the coding