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Not so Dangerous Maze's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme/Limitation | #1 | 4.333 | 4.333 |
Technical | #5 | 3.000 | 3.000 |
Overall | #6 | 3.200 | 3.200 |
Graphics/Animation | #8 | 3.000 | 3.000 |
Fun | #8 | 3.000 | 3.000 |
Music/Sound | #9 | 2.667 | 2.667 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Which parts of the entry did you NOT make?
Music, Color palette
Which parts of the entry did you make BEFORE the jam started?
None
How many people were on your team?
1
What tools, engine, languages, etc. did you use to build the game?
Construct3, Lospec, Bfxr for fx sound
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Comments
I get that 4 direction is more Game Boy like but I would love this with 8 direction movement. I really enjoyed the concept and game play. Great work!
Pretty neat concept! The movement was bit slow, but I liked the overall idea of how to use collectibles.
Thank you ! I decide to have a slow and quiet pace for the game, but maybe I push it a bit too far ...